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<blockquote data-quote="pathfinderq1" data-source="post: 6873726" data-attributes="member: 48394"><p>The choice is made! (Mostly because a lot of the background and non-mechanical parts of the character came together pretty quickly- and only partially because trying to build a magical detective array was proving to be kind of a bear...)</p><p></p><p>I will try to get the character sheet and background info up later today (likely to be posted and then gradually edited until complete).</p><p></p><p>Basic idea is a tactile-TK paragon/flying powerhouse type (flight/force field/strength)- physical force is pretty much the only tool in her toll-kit, but she is learning some creative ways to apply it.</p><p></p><p>Miranda Cortesi is a freshman at Pine Oak Technical University just north of town- her father used to work (secretly) for Tony Diamond back in the day (and died at the same time, an "innocent bystander"); Miranda is probably the only living person who knows her father's secret, and atoning for his secret crimes is a big part of her motivation. She is a fledgling hero, with no real experience beyond stopping a bit of street crime. Most likely she starts the day at school- and is on the phone with one of her friends who is at the farmer's market (when the call goes dead, she is compelled to act- hopefully her friend is only injured...).</p><p></p><p>A few questions:</p><p>1. How far to the incident from Pine Oak TU? (top Flight speed is likely 500 MPH, so arrival may take a bit- but not too long...)</p><p>2. Does this setting have any kind of anti-mutant movement? Both Miranda and her father share the mutant gene, and this might be part of her secrecy- either way, her mother is anti-meta (has recently subscribed to HARM's newsletter, etc.), so it a complication at some level anyway, just want to know how much of one.</p><p></p><p>3. System-wise, does M&M3 have anything like Knockback, or a shove-type maneuver? I didn't see anything on a quick rules read-through, so I wanted to ask, as a possible outlet for her strength...</p></blockquote><p></p>
[QUOTE="pathfinderq1, post: 6873726, member: 48394"] The choice is made! (Mostly because a lot of the background and non-mechanical parts of the character came together pretty quickly- and only partially because trying to build a magical detective array was proving to be kind of a bear...) I will try to get the character sheet and background info up later today (likely to be posted and then gradually edited until complete). Basic idea is a tactile-TK paragon/flying powerhouse type (flight/force field/strength)- physical force is pretty much the only tool in her toll-kit, but she is learning some creative ways to apply it. Miranda Cortesi is a freshman at Pine Oak Technical University just north of town- her father used to work (secretly) for Tony Diamond back in the day (and died at the same time, an "innocent bystander"); Miranda is probably the only living person who knows her father's secret, and atoning for his secret crimes is a big part of her motivation. She is a fledgling hero, with no real experience beyond stopping a bit of street crime. Most likely she starts the day at school- and is on the phone with one of her friends who is at the farmer's market (when the call goes dead, she is compelled to act- hopefully her friend is only injured...). A few questions: 1. How far to the incident from Pine Oak TU? (top Flight speed is likely 500 MPH, so arrival may take a bit- but not too long...) 2. Does this setting have any kind of anti-mutant movement? Both Miranda and her father share the mutant gene, and this might be part of her secrecy- either way, her mother is anti-meta (has recently subscribed to HARM's newsletter, etc.), so it a complication at some level anyway, just want to know how much of one. 3. System-wise, does M&M3 have anything like Knockback, or a shove-type maneuver? I didn't see anything on a quick rules read-through, so I wanted to ask, as a possible outlet for her strength... [/QUOTE]
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