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MnM3 Centropolis (Re-bot)
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<blockquote data-quote="hero4hire" data-source="post: 7466788" data-attributes="member: 20711"><p>So I felt like making a "Wolverine-esque" character or a Martial Artist but felt the whole claws or chi tropes overused. </p><p></p><p><strong>Rumble</strong> - PL 9</p><p><img src="http://i68.photobucket.com/albums/i31/herofhire/bricksand%20armor/rumble-1.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Strength 6, Stamina 6, Agility 6, Dexterity 5, Fighting 6, Intellect 1, Awareness 2, Presence 0</p><p></p><p><strong>Advantages</strong></p><p>Improved Critical 2: Anything is a Weapon: Strength-based Damage 2, Jack-of-all-trades, Power Attack, Takedown 2</p><p></p><p><strong>Skills</strong></p><p>Expertise: Streetwise 7 (+8), Intimidation 6 (+6), Perception 3 (+5)</p><p></p><p><strong>Powers</strong></p><p><strong>Analyze Opponent: Affliction 9</strong> (1st degree: Vulnerable, Impaired, 2nd degree: Defenseless, Disabled, Resisted by: Will, DC 19; Extra Condition, Increased Duration 2: sustained, Increased Range 2: perception, Insidious, Subtle: subtle; Limited: vs. self, Limited Degree, Limited to Minds)</p><p><strong>Anything is a Weapon: Strength-based Damage 2</strong> (DC 23, Advantages: Improved Critical 2; Accurate 2: +4, Variable Descriptor: close group - Melee)</p><p>. . <strong>Thrown Object: Enhanced Trait 7</strong> (Alternate; Traits: Ranged Combat-Throw +4 (+9), Advantages: Throwing Mastery 5)</p><p><strong>Danger Sense: Senses 1</strong> (Danger Sense: Mental)</p><p><strong>Natural Athlete</strong></p><p>. . <strong>Climbing: Movement 1</strong> (Wall-crawling 1: -1 speed rank)</p><p>. . <strong>Jumping: Leaping 2</strong> (Leap 30 feet at 8 miles/hour)</p><p>. . <strong>Running: Speed 2</strong> (Speed: 8 miles/hour, 120 feet/round)</p><p><strong>Predictive Defense: Enhanced Trait 12</strong> (Traits: Dodge +6 (+12), Parry +6 (+12); Limited to Minds)</p><p><strong>Shrug It Off: Healing 1</strong> (Limited: Self Only)</p><p></p><p><strong>Offense</strong></p><p>Initiative +6</p><p>Analyze Opponent: Affliction 9 (DC Will 19)</p><p>Anything is a Weapon: Strength-based Damage 2, +10 (DC 23)</p><p>Grab, +6 (DC Spec 16)</p><p>Throw, +9 (DC 24)</p><p>Unarmed, +6 (DC 21)</p><p></p><p><strong>Complications</strong></p><p>Rivalry: Martial Artists</p><p>Temper: Short-fused</p><p></p><p><strong>Languages</strong></p><p>Native Language</p><p></p><p><strong>Defense</strong></p><p>Dodge 12/6, Parry 12/6, Fortitude 6, Toughness 6, Will 12</p><p></p><p><strong>Power Points</strong></p><p>Abilities 64 + Powers 49 + Advantages 4 + Skills 8 (15 ranks) + Defenses 10 = 135</p><p></p><p><strong>Background</strong></p><p>Coming soon</p></blockquote><p></p>
[QUOTE="hero4hire, post: 7466788, member: 20711"] So I felt like making a "Wolverine-esque" character or a Martial Artist but felt the whole claws or chi tropes overused. [b]Rumble[/b] - PL 9 [img]http://i68.photobucket.com/albums/i31/herofhire/bricksand%20armor/rumble-1.jpg[/img] Strength 6, Stamina 6, Agility 6, Dexterity 5, Fighting 6, Intellect 1, Awareness 2, Presence 0 [b]Advantages[/b] Improved Critical 2: Anything is a Weapon: Strength-based Damage 2, Jack-of-all-trades, Power Attack, Takedown 2 [b]Skills[/b] Expertise: Streetwise 7 (+8), Intimidation 6 (+6), Perception 3 (+5) [b]Powers[/b] [b]Analyze Opponent: Affliction 9[/b] (1st degree: Vulnerable, Impaired, 2nd degree: Defenseless, Disabled, Resisted by: Will, DC 19; Extra Condition, Increased Duration 2: sustained, Increased Range 2: perception, Insidious, Subtle: subtle; Limited: vs. self, Limited Degree, Limited to Minds) [b]Anything is a Weapon: Strength-based Damage 2[/b] (DC 23, Advantages: Improved Critical 2; Accurate 2: +4, Variable Descriptor: close group - Melee) . . [b]Thrown Object: Enhanced Trait 7[/b] (Alternate; Traits: Ranged Combat-Throw +4 (+9), Advantages: Throwing Mastery 5) [b]Danger Sense: Senses 1[/b] (Danger Sense: Mental) [b]Natural Athlete[/b] . . [b]Climbing: Movement 1[/b] (Wall-crawling 1: -1 speed rank) . . [b]Jumping: Leaping 2[/b] (Leap 30 feet at 8 miles/hour) . . [b]Running: Speed 2[/b] (Speed: 8 miles/hour, 120 feet/round) [b]Predictive Defense: Enhanced Trait 12[/b] (Traits: Dodge +6 (+12), Parry +6 (+12); Limited to Minds) [b]Shrug It Off: Healing 1[/b] (Limited: Self Only) [b]Offense[/b] Initiative +6 Analyze Opponent: Affliction 9 (DC Will 19) Anything is a Weapon: Strength-based Damage 2, +10 (DC 23) Grab, +6 (DC Spec 16) Throw, +9 (DC 24) Unarmed, +6 (DC 21) [b]Complications[/b] Rivalry: Martial Artists Temper: Short-fused [b]Languages[/b] Native Language [b]Defense[/b] Dodge 12/6, Parry 12/6, Fortitude 6, Toughness 6, Will 12 [b]Power Points[/b] Abilities 64 + Powers 49 + Advantages 4 + Skills 8 (15 ranks) + Defenses 10 = 135 [B]Background[/B] Coming soon [/QUOTE]
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