D&D 5E Moar Feats

Agreed. For a megadungeon, Dungeon Delver is a must have feat for at least one party member.

For something like Hoard of the Dragon Queen, it may come up occasionally.

For a wilderness or political themed campaign it'll only come up as regret.

Thaumaturge.

The good news is: the earliest* you can take it is fourth level. By then, you should know what kind of campaign your DM is running.

* Well, unless you're an impulsive human. Then that's your own fault!
 

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A further note: We now have the ability to make a fully functional, strongly themed pyromancer, using just Elemental Adept and Basic D&D. (Cryomancers and other elemental specialists will have to wait for the PHB, since there aren't enough acid, cold, lightning, or thunder spells in Basic to fill out a spell list, even with slot scaling.)
 
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Does this affect the roll or the roll + your con modifier?

If its the latter, a 20 Con wizard gets 1d6 + 5. So with durable, he gets 10 or 11..?
 

Durable got buffed. It used to only give you a minimum of your Constitution modifier(minimum 2).

I can already see the arguments about whether or not a Wizard with this feat and 20 CON gets 10 HP per HD with this feat.
This isn't a buff to Durable, it's a buff to hit dice. It used to be that when you rolled a hit die, you got back a number of hit points equal to the die roll. Now it's the die roll plus your Con modifier. If they hadn't updated Durable, it would have become useless (you're already guaranteed to get your Con mod back anyway).

For the same reason, there shouldn't be any arguments over the wizard. A wizard with 20 Con is recovering 1d6+5 hit points, so the maximum a hit die can give back is 11. You'd need a Con of 24 to exceed the maximum die roll.
 


Does this affect the roll or the roll + your con modifier?

If its the latter, a 20 Con wizard gets 1d6 + 5. So with durable, he gets 10 or 11..?
11. Durable just treats low rolls as minimums.

A slightly different example: a fighter with a 14 con takes durable. He rolls his hd and treats a roll of 1, 2, or 3 as a 4, then adds his con bonus on normally.
 

Agreed. For a megadungeon, Dungeon Delver is a must have feat for at least one party member.

For something like Hoard of the Dragon Queen, it may come up occasionally.

For a wilderness or political themed campaign it'll only come up as regret.

Yeah. For many of my games, if a player wanted to take this feat, they'd get the "Why is the DM looking at me like that?" look.

Then, if that failed, I'd just tell them not to take it...unless they really wanted to, I guess. I do hate telling players "no." But I have no problem telling them, "a-durp."
 


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