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The Olde School Swashbuckler is a brand new core class for OSRIC™ and other 1E games. Swashbucklers specialize in quick, unarmored movement. Light weapons benefit from their fast, steady hands. They often begin their careers as muggers, thugs and enforcers for the criminal underground, but they are not necessarily immoral. Many of them only take up a sword and dagger to guard against violent gangs and corrupt nobles. Most swashbucklers hail from the great cities (and festering slums) of the campaign world, but a substantial minority haunt merchants’ roads and the lawless seas. These swashbucklers are highwaymen, pirates or privateers: professions that suit their special skills. In any event, swashbucklers are not battered military veterans or mail-wearing heroes from bloody battlefields. They fight on rooftops, in ship’s rigging and atop the tables of feast halls.
Use two weapons without penalties -- and without driving your DM crazy! Daring feats allow your swashbuckler to slide down tapestries and swing across chandeliers in classic cinematic tradition.
This eight page supplement doesn't just cover the class. It also includes a full set of design notes, including the reasons for each class ability, possible variants, DM and player advice, and support for Mob United Media's other Olde School Arcana products, First Edition Feats and 1E Heroic Abilities.
This product uses the OSRIC™ System (Oldschool System Reference and Index CompilationTM). The OSRIC™ system text may be found at http://www.knights-n-knaves.com/osric. The OSRIC™ text is copyright of Stuart Marshall. "OSRIC™" and "Oldschool System Reference and Index Compilation™" are trademarks of Stuart Marshall and Matthew Finch and may be used only in accordance with the OSRICTM license.
MUM24300
$2.25
The Olde School Swashbuckler is a brand new core class for OSRIC™ and other 1E games. Swashbucklers specialize in quick, unarmored movement. Light weapons benefit from their fast, steady hands. They often begin their careers as muggers, thugs and enforcers for the criminal underground, but they are not necessarily immoral. Many of them only take up a sword and dagger to guard against violent gangs and corrupt nobles. Most swashbucklers hail from the great cities (and festering slums) of the campaign world, but a substantial minority haunt merchants’ roads and the lawless seas. These swashbucklers are highwaymen, pirates or privateers: professions that suit their special skills. In any event, swashbucklers are not battered military veterans or mail-wearing heroes from bloody battlefields. They fight on rooftops, in ship’s rigging and atop the tables of feast halls.
Use two weapons without penalties -- and without driving your DM crazy! Daring feats allow your swashbuckler to slide down tapestries and swing across chandeliers in classic cinematic tradition.
This eight page supplement doesn't just cover the class. It also includes a full set of design notes, including the reasons for each class ability, possible variants, DM and player advice, and support for Mob United Media's other Olde School Arcana products, First Edition Feats and 1E Heroic Abilities.
This product uses the OSRIC™ System (Oldschool System Reference and Index CompilationTM). The OSRIC™ system text may be found at http://www.knights-n-knaves.com/osric. The OSRIC™ text is copyright of Stuart Marshall. "OSRIC™" and "Oldschool System Reference and Index Compilation™" are trademarks of Stuart Marshall and Matthew Finch and may be used only in accordance with the OSRICTM license.
MUM24300
$2.25
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