kreynolds
First Post
Crothian said:Because it is so hard to determine how much a feat is worth.
True. But feats are not alone in this. If WotC hadn't made the Ring of Evasion, how would we know how much it should be worth? We'd figure it out eventually, but at first, it would seem rather daunting. My theory as to why it's a "bad idea" to allow magic items that grant feats is quite simple: People fear the uknown. Hell, when I first came onto these boards, I'd say about 90% of the members that frequented the D&D Rules thread were dead set against allowing custom magic items into their games. In the end, I learned that these people felt the way they did, not because they didn't understand how to build a magic item, but because they didn't understand how to balance a magic item. Why didn't they know? Because they had never given it any thought. Why not? Because they feared the uknown.
I'll step off my soap-box now.
