RangerWickett
Legend
Who here has played in or run modern fantasy games? Not just D20 Modern, but anything like GURPS, Shadowrun, even Call of Cthulhu, where magic existed in a modern (or neo-modern) world.
I'm running such a game now, and have a storyhour about it (stalled due to hurricane issues, but I'll get back to it soon enough), and have been writing a modern fantasy rules supplement, so modern magic, in all its iterations, is on my mind.
What was the tone of the game? Was it just a modern game where magic was another toy to play with -- turning invisible, fireballing, and flying your way through a spy thriller? Or was it more mysterious, like Indiana Jones or Constantine, with the magic being a driving force of the plot?
What kind of characters did you have - villains and heroes?
How'd the game go? Did you have any trouble with the ruleset not matching your expectation ? For instance, as much as I love Call of Cthulhu in concept, the rules don't work quite right for the tone I want. And I personally despise having a boatload of D&D staple spells be the only sort of magic available in d20 modern.
Got any cool plot twists? Plays on real-world myths or legends? Interesting cameos? Big explosions? Sex, drugs, and rock-n-roll?
I'm running such a game now, and have a storyhour about it (stalled due to hurricane issues, but I'll get back to it soon enough), and have been writing a modern fantasy rules supplement, so modern magic, in all its iterations, is on my mind.
What was the tone of the game? Was it just a modern game where magic was another toy to play with -- turning invisible, fireballing, and flying your way through a spy thriller? Or was it more mysterious, like Indiana Jones or Constantine, with the magic being a driving force of the plot?
What kind of characters did you have - villains and heroes?
How'd the game go? Did you have any trouble with the ruleset not matching your expectation ? For instance, as much as I love Call of Cthulhu in concept, the rules don't work quite right for the tone I want. And I personally despise having a boatload of D&D staple spells be the only sort of magic available in d20 modern.
Got any cool plot twists? Plays on real-world myths or legends? Interesting cameos? Big explosions? Sex, drugs, and rock-n-roll?


