Lanefan
Victoria Rules
I just want a dungeon, or whatever the actual adventure entails. It's about 98.5% likely I'm going to be supplying my own backstory anyway, and probably the NPCs as well; and the setting is already established long before any given adventure crops up.So when you pick up an adventure you're not interested in the NPCs, the backstory, or the setting...you're interested in things you can challenge your players with? Monsters, encounters, traps?
Yes. That adventure (actually a somewhat-connected string of lots and lots of little adventures with a bigger one at the end) includes and is baked in to a map covering about 200 miles on a side. That's mighty hard to just drop into an established world, and to disconnect it from its included setting and stick it somewhere else would be a huge amount of work.Night's Dark Terror was the Basic/Expert transition adventure, right? What is it a good example of...needing to explicitly state that it's a setting?

Lan-"the point of published adventures is to reduce work, not add to it"-efan