Mondo Mutant Mayhem! Looking for one more Omega World player!

spidertrag said:
aye, makes 'em funner to play & draw :D
Alrighty then:

Mutated Human
Stats:
Str:15 Dex:13 Con:14 int:16 wis:12 cha:6 (ecl +1, lvl3)

Mutations:
Lightning Touch (4)
Acidic Bite (3)
Uncanny Dodge (1)
Fur (2)
Keen Eyes (1)

Defects:
Weapon Incompetent (8)
Reeduced Dexterity (8)

2nd and 3rd Hd are 5 and 9.

Special Equipment: 59 Doses of Sustenance Pill.
 

log in or register to remove this ad

The Other Librarian said:
No, I rolled the Int from the statistics table, thinking a one of the random stock mutations was a freebie, but you only roll on that if you get the 91-00 result on the mutations table. So no heightened Int for clicky, but on the plus side you don't need any more defects.

Second lvl HD is 6.

The OW faq is here, on Jonathan Tweet's website, but it's pretty sparse.


Ah, gotcha. No problem, I'll make the necessary adjustments.

Thanks for the link, I'll check it out.
:)
J
 

Zlikkik the twitchy clicky v.1.5

Code:
[B]Name:[/B] Zlikkik
[B]Class:[/B] Explorer
[B]Race:[/B] Clicky
[B]Size:[/B] Small
[B]Gender:[/B] Male


[B]Str:[/B] 12 +1            [B]Level:[/B] 2        [B]XP:[/B] 6000 (effectively)
[B]Dex:[/B] 11  0            [B]BAB:[/B] +1	      [B]HP/RP:[/B] 32/32
[B]Con:[/B] 27 +8            [B]Grapple:[/B] -2     [B]Dmg Red:[/B] 0/-
[B]Int:[/B] 13 +1            [B]Speed:[/B] 20'/5' climb	    
[B]Wis:[/B] 16 +3            [B]Init:[/B] +4	    
[B]Cha:[/B]  8 -1            [B]ACP:[/B] 0	    

	     [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]       10    +2    +0     +0   +1     +5    +0     18
[B]Touch/RAC:[/B] 11              [B]Flatfooted:[/B] 18

                    [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                 1     +8         +9 
[B]Ref:[/B]                  3     +0         +3
[B]Will:[/B]                 0     +3         +3

[B]Weapon                Attack    Damage    Critical[/B]
Good club               +3       1d6+1      20x2

[B]Languages:[/B] Common

[B]Abilities:[/B] Speed 20, Climb 5; Bonus Feats; Exoskeleton; Scent; 
Tremorsense 60'; Heightened Constitution; Cryogenisis (1d4 damage, 1/round); 
Small; Frenzy
			

[B]Feats:[/B] Superior Mutation (Tremorsense); Improved Initiative; Skill 
Emphasis (Search)

[B]Skill Points:[/B] 25       [B]Max Ranks:[/B] 5/2.5
[B]Skills               Ranks (Cost)  Mod  Misc  Total[/B]
Climb                   1    (1)    +1    +8    +10
Hide                    4    (4)    +0    +4    +8
Move Silently           5    (5)    +0          +5
Psychic Attack          5    (5)    -1          +4
Search                  5    (5)    +1    +3    +9
Spot                    5    (5)    +3          +8

[B]Equipment:[/B]
Trade Goods, coffee beans 2   lb
Leather Armor             7.5 lb
Club                      2   lb
Camping Gear              5   lb
First Aid Kit             1   lb
Provisions, 3 weeks      10.5 lb

[B]Total Weight:[/B] 28 lb

                         [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]               32    64    97   194   485

Age: 16
Height: 2'11"
Weight: 24lb
Eyes: Green, Faceted
Hair: Coarse Black
Carapace: Shiny Brown
Appearance: Just under 4 feet (including antennae), this clicky has a shiny brown carapace and 2 short legs with evenly spaced coarse black hairs. His hands are just two hooked fingers and a thumb on each of the ends of his short, hairy arms. His eyes (2, in case you're wondering) are a glossy faceted green. He looks almost like a bipedal, wingless fly. His body is wrapped in dingy leather strips, and a lumpy bag is tied around his thorax.
He looks a little twitchy, maybe because the two antennae that jut a foot above his head never stop moving. That, and he twitches.

Background: "Y'know, the usual. Grew up in a dungheap, it was nuked by rampaging deathb-...oooooh, I wonder what's down there..."



NOTES: Swapped Dex and Int., filled gaps per d20 (the +8 mod to climb is from having a natural climb speed, +4 to hide is from being small. I made reasonable guesses as to the weights of things I didn't have numbers for and adjusted weight for size on armor and rations, etc.) Are we using the updated SRD or the one that OW was "written for"? I ask because a took skill focus as a feat, but in SRD 3.5, it's skill emphasis, which is +3. I don't really care which I get, but it did make me wonder.

:)
J
 
Last edited:

Great, Love it!

I forgot - as a corollary to net getting the stock random mutation, he doesn't get the stock defect unless it's rolled. So no crude hands (unless you really want them).

I know OW was written for 3.0, but I'd just as soon use 3.5. The weights seem fine. I'l have a closer look again, but at a glance everything looks good.
 

Cool. Changes made: Skill Focus is now Skill Emphasis, and Crude Hands is gone. :)

I don't think there were any other 3.0 v 3.5 issues.

OK, who's up next? I wanna see who I'm explorin' with.

:)
J
 






Remove ads

Top