I am starting a new 4e D&D campaign and I am making it low in magic items. Basically magic items will be rare and not purchasable (except for consumables like potion). We will be using inherent bonuses to compensate.
The issue now is what good is money/gold? Back when I played 1e/basic (when buying magic items wasn't an option) you primarily saved your gold for building and maintaining your stronghold/temple/etc.
So my questions is in your low magic item camapigns (not necessarily D&D) what do the players do with their money? Or do they just not acquire much money?
The issue now is what good is money/gold? Back when I played 1e/basic (when buying magic items wasn't an option) you primarily saved your gold for building and maintaining your stronghold/temple/etc.
So my questions is in your low magic item camapigns (not necessarily D&D) what do the players do with their money? Or do they just not acquire much money?