AFGNCAAP
First Post
The topic on no Common language got me thinking about this, since it's another aspect of the game which doesn't seem to be thought about much in comparison to some of the bigger mechanics (magic, combat, races, classes, etc.).
What kind of system(s) of currency do you use in your campaign? Do you use the standard 3.X D&D currency system? Do you use an earlier system (1st ed. AD&D, for example)? Do you use a system from another setting or game (like Dragonlance's steel pieces or Dark Sun's ceramic pieces)? Do you have alternate forms of currency (like paper money in a medieval-style game, copper-alloy coins of various sizes and denominations, etc.)? Do you even use money in the game (maybe use the barter system instead, or special trade methods)?
Then again, do you have multiple currency systems IYC? Do your PCs have to concern themselves with exchange rates while on the road? Do prices & coin values fluctuate? Do they have to worry about counterfeiting?
What kind of system(s) of currency do you use in your campaign? Do you use the standard 3.X D&D currency system? Do you use an earlier system (1st ed. AD&D, for example)? Do you use a system from another setting or game (like Dragonlance's steel pieces or Dark Sun's ceramic pieces)? Do you have alternate forms of currency (like paper money in a medieval-style game, copper-alloy coins of various sizes and denominations, etc.)? Do you even use money in the game (maybe use the barter system instead, or special trade methods)?
Then again, do you have multiple currency systems IYC? Do your PCs have to concern themselves with exchange rates while on the road? Do prices & coin values fluctuate? Do they have to worry about counterfeiting?