Mithral 167-1080
Week 1
We set off with an empty cargo bay, which, immersed in broker lore as I am, was a little disquieting - space equals loss of profits - haha! Still, we are going to jump to Datrillian and try and pick up some speculative trade there. We can refuel via skimming and will only have to pay for docking fees.
The jump to Datrillian was smooth. Now I have a few jumps under my belt I will apply for the basic astrogation test when we are in a system which administers it. From Datrillian we are going to jump to Gunn to re-fuel and say hello to our friends. Then towards the Lunion sector via Mithral to make a little cash trading. Then who knows?
Weeks 2-5
We couldn’t even find any freight to pick up at Datrillian! Peter is feeling better about skimming in Highndry and Helena is doing a lot of the regular flying. Vasquez and I work out most mornings in the jump. She trained in a very strike orientated martial art, as befits the mentality of a marine, while I trained in a close combat style with lots of locks, as befits a commando who wants to be able to win against someone in armour. So we are finding it useful to spar with each other. She is going through J-drive manuals (although skiving most of the time, I think), Helena spends a lot of time practising her psionics and Peter plays video games or reads trashy novels. He also likes to scan the datanet for the latest gossip in the Hunter community. Hunters, in this context, are people who “hunt” for information about the Ancients. Some apparently believe they are still out there manipulating the destiny of humanity. Others squabble about the end of the Ancients society (with little undestanding of the archeological research, if you ask me) or what they actually were. They often go beyond the data available. Peter insists he is “just keeping an open mind” but I think he just doesn’t want me to tease him.
We landed at Gunn and caught up on the village gossip. The women of all chastised me for not making Helena “an honest woman” (she giggled) and everyone asked about Noreena. It was really nice to go back there and see the people who had taken us in. We brought a few crates of nice wine and spent a few days drinking too much and laughing. Then we headed out.
We came out of jump space almost exactly at 100 diameters from Mithral, which I was pleased about.
Day 1
Mithral is a Sword World planet and we weren’t sure how friendly a welcome we would get. There is a gas giant which we refuelled at but we all wanted to get off Highndry, if only for a handful of hours. Helena took us down. An automated signal informed us that we are welcome to land at the “starport” (a flat section of fused rock and a handful of buildings, which apparently formed the entire infrastructure of Mithral) but to remain in our ship. Lights were visible from building windows and outside. No one contacted us other than the auto-signal but that wasn’t unusual - we were broadcasting from an Imperial transponder. We hoped that there hadn’t been any clashes between the Sword Worlders and the Imperium which we hadn’t heard about and went into land. Landing lights indicated the landing strip and Helena brought us in pretty smoothly. Until, that is, we were a metre or so above the ground. We were just about to touch down when power to the M-drive seemed to give out. We landed heavily and my coffee mug fell of the table and smashed. Peter barked at Helena. She angrily defended herself and we all looked at our screens. Peter, displaying irritation, turned to his and prodded his controls a few times. “Hmm, grav systems are down. Poly, go take a look, will ya?” I went to check.
The grav plates were fried. The controls were fine but the plates were not. I had to climb into inspection spaces to look at the plates. This wasn’t a random failure, this was a specialised EMP attack which targeted grav tech. Some other systems had been effected but in minor ways which had caused temporary shut downs. Any grav tech which was active when the pulse hit was ruined. I wasn’t even sure about the tech which was switched off. The others took the news in grim silence.
“Right, everyone arm themselves. Flak jackets, nob guns and fasten snubbie holsters the back of your belts just in case. I’ll check everyone’s flak jackets to make sure they are on properly. Get your breathers. Poly, bring your medikit.” - Vasquez. Since we had been given engraved gauss pistols on Caladbolg we had started calling them nob guns.
“Breathers? The air out there is -“ - Helena
“Breathable, yes. But we have been attacked, we might be attacked again, and that might include gas weapons. Tranq. grenades are cheap and easily acquired so mercs use them a lot. If I had any I would gas this entire facility and then move in. We are immobilised in a ship which has no weapons. We need to go out there and find out what is going on and we will most likely meet resistance. Ok?” Silence from the rest of us.
“Ok, Peter, take a shotgun. You’re with me. Comms on all the time. I’m Red 1. Pete, you’re Red 2. Poly, Blue 1, Helena, Blue 2. We move in pairs. Peter and I will move over to the fuel tanks over there.” V pointed at a screen showing a video feed of the area outside the ship. “When we signal Poly and Helena move along this stretch of the road, keep to your left and stoop when you get opposite the gate in the fence. We will move up when you are in position and use cutters to get through the fence and scout the buildings. You will be ready to come to our aid. Pairs leapfrog pairs. Questions?”
We had none so we all got ready. I saw Helena load a foam shell into her shotgun and pocket a couple more. While she did this I opened up my mind and telepathically “pinged” the area. No sign of higher life. Virtually no lower life forms, either, just a small concentration of bacteria a few hundred metres away. I was surprised that there was even that much bacteria. Mithral is a cold planet and we hadn’t seen a part of it which wasn’t covered in snow yet. Helena paused when she was ready and briefly closed her eyes. She frowned. She had done the same thing. We met each others gaze. We didn’t need telepathy to know we were both thinking the same thing. Either there wasn’t anyone here or they were A) psions who could shield themselves or B) they were wearing psi helmets which would block out telepathy. On top of that there could be kill-bots or booby-traps.
We congregated in the air lock. The steps unfolded, door opened and V and P ran out and across the snow to cover. We held the door open keeping a close eye on likely hiding places were our friends could be attacked from. They reached their goal and we left the safety of out ship. Snow crunched under foot as we ran towards the road that led to the buildings of the base. There were a couple of lampposts in each corner of the landing field and more along the road. We reached our target location, about 200m for the ship, knelt down and peered at the compound. It was all on the other side of the road, surrounded by a wire fence 2.5m high. A path ran form the road through a gap and in-between four buildings, two on either side. V and P moved into view from our right using the same crouched run we had used. They cut the fence at the corner near the path and moved to the nearest building. They skirted round the back of it. We watched as they moved out of sight. We heard their whispered conversations over the comm; they looked in windows and for other entrances, people, signs of danger. We saw them emerge from behind the nearest building on the left.
“No signs of life and lights are only on in the admin building, the first one we scouted round. Blue Team, move to the entrance and enter. We will follow behind and cover you.” - Vasquez
We scurried over and stood with backs to the wall, one on either side of the door. I held up a hand and counted to three then I pushed at the double doors - they were unlocked and led into a small porch - through the second set of doors and into a small reception. There was a stain immediately inside the second set of doors. It looked like hastily cleaned up blood. Two doors led off on either side and another set of double doors ahead of us. The lights were on in the reception and we could see light under the double doors across the way. We moved to the right and prepared to open the first side door. Again we had our backs to the wall on either side. This time Helena reached over, turned the handle and threw the door open. It was a cloakroom. V and P came in and between us we checked all the side doors. I held up my hand and tilted my head, a little theatrically as though listening. I closed my eyes and cast my mind a few metres into the next room. It was a large shared office space. Nothing moved. Doors led off at the far end and to the left. I looked at the door we were about to go through. No visible booby-traps or danger of any sort. I stepped forward, as the others got into position. V counted to three and I threw the door open and stepped inside. Crouching we fanned out into the space beyond.
We repeated the process with every door in each of the buildings. There were no kill-bots, no booby-traps. We did however, find signs of a struggle. It took nearly two hours to make sure a compound we could have walked through in 10 minutes, was safe. The first building was an admin/work building. The main office space led on to several individual offices, a comms room and a secure room which had been busted open. A couple of desks had been pulled together in the middle of the main room. There were bullet holes in the wall near the comms room and more stains. The secure room held some empty weapons racks and a couple of bottles of what looked like some kind of home made gin.
Opposite the main building was a garage. There was an ATV and an empty bay for an air/rack. I had hoped to find an air/rack to steal the grav plates. Various tools were in cupboards or leaning against the walls. On the same side as the admin block was the reactor shed. It included a small electronics workroom which had the EMP. It was clearly improvised by someone who knew what they were doing. It appeared to be slowly recharging. We switched it off. The last building was an accommodation bloke. The door had been destroyed by a blast from a a heavy weapon. Not a laser, but my guess is a ship or vehicle mounted weapon. Probably from the ship that brought whoever attacked this place. There is a large common area/dining room and a dozen sleeping quarters off both sides. Opposite the entrance is a kitchen, a lounge and a gym. One of the living rooms was used as a junk room. Half a dozen had been occupied as indicated by the discarded clothes etc. One of the living rooms had a feint trail of blood leading to it and again a stain which looked like a poor attempt to clean a pool of blood. This room had a few items on shelves but nothing in the wardrobes. V found a few spent casings in the common/dining area.
Helena and I went back to the comms room and started the long process of trying to hack into the computers. Helena has an old intrusion programme which I used while she tried to get into the CCTV logs. CCTV footage appears to have been deleted. I managed to get the shipping records up which showed the last ship to arrive was a trader called E-a-Taka Wasab. The automatic log recorded it as having landed, refuelled and then left later the same day. The previous ship was another trader called Jinfrei which appears to have left one passenger here three days before the Wasab came. There were also a number of apparently routine visits by “Supply Run 4-14”. These are roughly every 6 weeks. The last one, about a month ago, left 4 people, Eric and Myntelle Bothildr (explorer-scientists apparently) and their children Egino and Runa. There is no record of them leaving.
We spent he rest of the day searching through the various buildings. I was particularly curious about the blood trail to the stateroom. I sat there for a while and ended up getting the PRIS goggle from the ship. It wasn’t hard to find the panel in the wall. There was a small box containing data chips. We ran then through the base computers but they are encrypted. So, someone arrived a few days ago, presumably hide some data files. Then others came, killed everyone and left. Helena and Peter are certain that this is related to espionage in some way. V thought the casings were from Sword Worlder weapons, so we think possibly an Imperial spy was dropped off and the SW-ers caught up with them. But why kill the rest of the SW-ers in the outpost? And what of the family of scientists? Are they important? Did someone want to prevent them from finding something?
We went back to our ship for the night. Apart from the grav plates and some damage to the landing gear which makes the ship a little lopsided everything is working on Highndry. We set alarms on our sensors and patched them through the tannoy. If anything enters orbit or comes into land at the base we will be woken very rudely. We are sleeping with our weapons by our sides.
I had a sudden thought in the middle of the night: that bacteria cluster I sensed when I first felt for life. I waited until we were all up and told the rest that I wanted to scout round the area of the base. We are making sure we are in pairs, so I went with V. We walked about 150m past the complex where the road from the landing area gives out. There is a refuse pit. We shone torches into the pit and after a little work were found 3 badly burned corpses. None of them were children. We had found three partly cleaned up blood stained areas plus the trail leading to the semi-used living room. We found records of 5 people who were based here, plus the visitor and the family. That makes up to 10 people. Ten people but only 3 bodies.
We discussed setting the ships transponder to send out a distress signal, but we are feeling worried that whoever killed the people here might come back. We aren’t hopeful, but possibly some of the 7 missing people who should be on Mithral might still be here. Helena is going to try and boost the base comms and see if we can find anyone on planet before letting people off world know we are here.
Week 1
We set off with an empty cargo bay, which, immersed in broker lore as I am, was a little disquieting - space equals loss of profits - haha! Still, we are going to jump to Datrillian and try and pick up some speculative trade there. We can refuel via skimming and will only have to pay for docking fees.
The jump to Datrillian was smooth. Now I have a few jumps under my belt I will apply for the basic astrogation test when we are in a system which administers it. From Datrillian we are going to jump to Gunn to re-fuel and say hello to our friends. Then towards the Lunion sector via Mithral to make a little cash trading. Then who knows?
Weeks 2-5
We couldn’t even find any freight to pick up at Datrillian! Peter is feeling better about skimming in Highndry and Helena is doing a lot of the regular flying. Vasquez and I work out most mornings in the jump. She trained in a very strike orientated martial art, as befits the mentality of a marine, while I trained in a close combat style with lots of locks, as befits a commando who wants to be able to win against someone in armour. So we are finding it useful to spar with each other. She is going through J-drive manuals (although skiving most of the time, I think), Helena spends a lot of time practising her psionics and Peter plays video games or reads trashy novels. He also likes to scan the datanet for the latest gossip in the Hunter community. Hunters, in this context, are people who “hunt” for information about the Ancients. Some apparently believe they are still out there manipulating the destiny of humanity. Others squabble about the end of the Ancients society (with little undestanding of the archeological research, if you ask me) or what they actually were. They often go beyond the data available. Peter insists he is “just keeping an open mind” but I think he just doesn’t want me to tease him.
We landed at Gunn and caught up on the village gossip. The women of all chastised me for not making Helena “an honest woman” (she giggled) and everyone asked about Noreena. It was really nice to go back there and see the people who had taken us in. We brought a few crates of nice wine and spent a few days drinking too much and laughing. Then we headed out.
We came out of jump space almost exactly at 100 diameters from Mithral, which I was pleased about.
Day 1
Mithral is a Sword World planet and we weren’t sure how friendly a welcome we would get. There is a gas giant which we refuelled at but we all wanted to get off Highndry, if only for a handful of hours. Helena took us down. An automated signal informed us that we are welcome to land at the “starport” (a flat section of fused rock and a handful of buildings, which apparently formed the entire infrastructure of Mithral) but to remain in our ship. Lights were visible from building windows and outside. No one contacted us other than the auto-signal but that wasn’t unusual - we were broadcasting from an Imperial transponder. We hoped that there hadn’t been any clashes between the Sword Worlders and the Imperium which we hadn’t heard about and went into land. Landing lights indicated the landing strip and Helena brought us in pretty smoothly. Until, that is, we were a metre or so above the ground. We were just about to touch down when power to the M-drive seemed to give out. We landed heavily and my coffee mug fell of the table and smashed. Peter barked at Helena. She angrily defended herself and we all looked at our screens. Peter, displaying irritation, turned to his and prodded his controls a few times. “Hmm, grav systems are down. Poly, go take a look, will ya?” I went to check.
The grav plates were fried. The controls were fine but the plates were not. I had to climb into inspection spaces to look at the plates. This wasn’t a random failure, this was a specialised EMP attack which targeted grav tech. Some other systems had been effected but in minor ways which had caused temporary shut downs. Any grav tech which was active when the pulse hit was ruined. I wasn’t even sure about the tech which was switched off. The others took the news in grim silence.
“Right, everyone arm themselves. Flak jackets, nob guns and fasten snubbie holsters the back of your belts just in case. I’ll check everyone’s flak jackets to make sure they are on properly. Get your breathers. Poly, bring your medikit.” - Vasquez. Since we had been given engraved gauss pistols on Caladbolg we had started calling them nob guns.
“Breathers? The air out there is -“ - Helena
“Breathable, yes. But we have been attacked, we might be attacked again, and that might include gas weapons. Tranq. grenades are cheap and easily acquired so mercs use them a lot. If I had any I would gas this entire facility and then move in. We are immobilised in a ship which has no weapons. We need to go out there and find out what is going on and we will most likely meet resistance. Ok?” Silence from the rest of us.
“Ok, Peter, take a shotgun. You’re with me. Comms on all the time. I’m Red 1. Pete, you’re Red 2. Poly, Blue 1, Helena, Blue 2. We move in pairs. Peter and I will move over to the fuel tanks over there.” V pointed at a screen showing a video feed of the area outside the ship. “When we signal Poly and Helena move along this stretch of the road, keep to your left and stoop when you get opposite the gate in the fence. We will move up when you are in position and use cutters to get through the fence and scout the buildings. You will be ready to come to our aid. Pairs leapfrog pairs. Questions?”
We had none so we all got ready. I saw Helena load a foam shell into her shotgun and pocket a couple more. While she did this I opened up my mind and telepathically “pinged” the area. No sign of higher life. Virtually no lower life forms, either, just a small concentration of bacteria a few hundred metres away. I was surprised that there was even that much bacteria. Mithral is a cold planet and we hadn’t seen a part of it which wasn’t covered in snow yet. Helena paused when she was ready and briefly closed her eyes. She frowned. She had done the same thing. We met each others gaze. We didn’t need telepathy to know we were both thinking the same thing. Either there wasn’t anyone here or they were A) psions who could shield themselves or B) they were wearing psi helmets which would block out telepathy. On top of that there could be kill-bots or booby-traps.
We congregated in the air lock. The steps unfolded, door opened and V and P ran out and across the snow to cover. We held the door open keeping a close eye on likely hiding places were our friends could be attacked from. They reached their goal and we left the safety of out ship. Snow crunched under foot as we ran towards the road that led to the buildings of the base. There were a couple of lampposts in each corner of the landing field and more along the road. We reached our target location, about 200m for the ship, knelt down and peered at the compound. It was all on the other side of the road, surrounded by a wire fence 2.5m high. A path ran form the road through a gap and in-between four buildings, two on either side. V and P moved into view from our right using the same crouched run we had used. They cut the fence at the corner near the path and moved to the nearest building. They skirted round the back of it. We watched as they moved out of sight. We heard their whispered conversations over the comm; they looked in windows and for other entrances, people, signs of danger. We saw them emerge from behind the nearest building on the left.
“No signs of life and lights are only on in the admin building, the first one we scouted round. Blue Team, move to the entrance and enter. We will follow behind and cover you.” - Vasquez
We scurried over and stood with backs to the wall, one on either side of the door. I held up a hand and counted to three then I pushed at the double doors - they were unlocked and led into a small porch - through the second set of doors and into a small reception. There was a stain immediately inside the second set of doors. It looked like hastily cleaned up blood. Two doors led off on either side and another set of double doors ahead of us. The lights were on in the reception and we could see light under the double doors across the way. We moved to the right and prepared to open the first side door. Again we had our backs to the wall on either side. This time Helena reached over, turned the handle and threw the door open. It was a cloakroom. V and P came in and between us we checked all the side doors. I held up my hand and tilted my head, a little theatrically as though listening. I closed my eyes and cast my mind a few metres into the next room. It was a large shared office space. Nothing moved. Doors led off at the far end and to the left. I looked at the door we were about to go through. No visible booby-traps or danger of any sort. I stepped forward, as the others got into position. V counted to three and I threw the door open and stepped inside. Crouching we fanned out into the space beyond.
We repeated the process with every door in each of the buildings. There were no kill-bots, no booby-traps. We did however, find signs of a struggle. It took nearly two hours to make sure a compound we could have walked through in 10 minutes, was safe. The first building was an admin/work building. The main office space led on to several individual offices, a comms room and a secure room which had been busted open. A couple of desks had been pulled together in the middle of the main room. There were bullet holes in the wall near the comms room and more stains. The secure room held some empty weapons racks and a couple of bottles of what looked like some kind of home made gin.
Opposite the main building was a garage. There was an ATV and an empty bay for an air/rack. I had hoped to find an air/rack to steal the grav plates. Various tools were in cupboards or leaning against the walls. On the same side as the admin block was the reactor shed. It included a small electronics workroom which had the EMP. It was clearly improvised by someone who knew what they were doing. It appeared to be slowly recharging. We switched it off. The last building was an accommodation bloke. The door had been destroyed by a blast from a a heavy weapon. Not a laser, but my guess is a ship or vehicle mounted weapon. Probably from the ship that brought whoever attacked this place. There is a large common area/dining room and a dozen sleeping quarters off both sides. Opposite the entrance is a kitchen, a lounge and a gym. One of the living rooms was used as a junk room. Half a dozen had been occupied as indicated by the discarded clothes etc. One of the living rooms had a feint trail of blood leading to it and again a stain which looked like a poor attempt to clean a pool of blood. This room had a few items on shelves but nothing in the wardrobes. V found a few spent casings in the common/dining area.
Helena and I went back to the comms room and started the long process of trying to hack into the computers. Helena has an old intrusion programme which I used while she tried to get into the CCTV logs. CCTV footage appears to have been deleted. I managed to get the shipping records up which showed the last ship to arrive was a trader called E-a-Taka Wasab. The automatic log recorded it as having landed, refuelled and then left later the same day. The previous ship was another trader called Jinfrei which appears to have left one passenger here three days before the Wasab came. There were also a number of apparently routine visits by “Supply Run 4-14”. These are roughly every 6 weeks. The last one, about a month ago, left 4 people, Eric and Myntelle Bothildr (explorer-scientists apparently) and their children Egino and Runa. There is no record of them leaving.
We spent he rest of the day searching through the various buildings. I was particularly curious about the blood trail to the stateroom. I sat there for a while and ended up getting the PRIS goggle from the ship. It wasn’t hard to find the panel in the wall. There was a small box containing data chips. We ran then through the base computers but they are encrypted. So, someone arrived a few days ago, presumably hide some data files. Then others came, killed everyone and left. Helena and Peter are certain that this is related to espionage in some way. V thought the casings were from Sword Worlder weapons, so we think possibly an Imperial spy was dropped off and the SW-ers caught up with them. But why kill the rest of the SW-ers in the outpost? And what of the family of scientists? Are they important? Did someone want to prevent them from finding something?
We went back to our ship for the night. Apart from the grav plates and some damage to the landing gear which makes the ship a little lopsided everything is working on Highndry. We set alarms on our sensors and patched them through the tannoy. If anything enters orbit or comes into land at the base we will be woken very rudely. We are sleeping with our weapons by our sides.
I had a sudden thought in the middle of the night: that bacteria cluster I sensed when I first felt for life. I waited until we were all up and told the rest that I wanted to scout round the area of the base. We are making sure we are in pairs, so I went with V. We walked about 150m past the complex where the road from the landing area gives out. There is a refuse pit. We shone torches into the pit and after a little work were found 3 badly burned corpses. None of them were children. We had found three partly cleaned up blood stained areas plus the trail leading to the semi-used living room. We found records of 5 people who were based here, plus the visitor and the family. That makes up to 10 people. Ten people but only 3 bodies.
We discussed setting the ships transponder to send out a distress signal, but we are feeling worried that whoever killed the people here might come back. We aren’t hopeful, but possibly some of the 7 missing people who should be on Mithral might still be here. Helena is going to try and boost the base comms and see if we can find anyone on planet before letting people off world know we are here.
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