Ydars
Explorer
Using the Classic Traveller (or Mongoose Traveller) as a system to run Star Trek could be done, in fact I think a friend of mine did so when were at school 20 yrs ago (using CT; we did not have a time machine).
The problem is that Traveller was built to represent "hard SF" not "space-opera" type SF like Star Trek. Having said this, it is really only the fluff that is incompatible; most of the crunch is OK.
The main problem is probably the ships; Traveller ones are small and claustrophobic and their feeling is dirty and gritty. So you would have to find some new deckplans.
You would also have to throw out tech-lvls, as Star Trek has a complete mixture of tech cheek by jowl (Matter transportation side by side with FTL/Gravity manipulation).
The personal weapons are also slightly incompatible as well; most traveller weapons are slug throwers, not energy weapons, as the latter tend to be very bulky because of large belt or back mounted powerpacks. Not very Star-Trek at all.
All in all, it would not be a big wrench. I remember the Classic Traveller books, which are very similar to Mongoose Trav in alot of ways, did state that you could really use the system to represent any kind of SF.
Still, if I wanted to run Star Trek; I would use FASAs original system or else Decipher's Star Trek and not Traveller.
--- what follows is an off topic rant for which I apologise in advance--
And what is it with the Traveller Universe by the way? I have always REALLY disliked it, even though I LOVE Asimov's Foundation series, which has always seemed to me to be where Traveller "came from". I find the OTU so dry and boring and the Aliens so uninspiring for some reason. Maybe it is because I have only ever played it and never DMed (in other words, blame my DM).
I particularly dislike the presentation of adventures for Traveller; Mission on Mithril was one of the WORST presented adventures I have ever read. I guess it might be because, to me as a Biologist, Traveller is a little too generic in the way it designs living things. I also hate the maps; I am someone who likes a bit of detail and colour to my adventures and maps. I never liked alot of classic D&D adventures and maps for the same reason, though I must admit that as I get older they are all growing on me.
I would have spent so much more time playing/DMing Traveller if the Universe was a bit more flavourful but I realise the above is little short of HERESY for the Traveller fraternity. YMMV I guess!
The problem is that Traveller was built to represent "hard SF" not "space-opera" type SF like Star Trek. Having said this, it is really only the fluff that is incompatible; most of the crunch is OK.
The main problem is probably the ships; Traveller ones are small and claustrophobic and their feeling is dirty and gritty. So you would have to find some new deckplans.
You would also have to throw out tech-lvls, as Star Trek has a complete mixture of tech cheek by jowl (Matter transportation side by side with FTL/Gravity manipulation).
The personal weapons are also slightly incompatible as well; most traveller weapons are slug throwers, not energy weapons, as the latter tend to be very bulky because of large belt or back mounted powerpacks. Not very Star-Trek at all.
All in all, it would not be a big wrench. I remember the Classic Traveller books, which are very similar to Mongoose Trav in alot of ways, did state that you could really use the system to represent any kind of SF.
Still, if I wanted to run Star Trek; I would use FASAs original system or else Decipher's Star Trek and not Traveller.
--- what follows is an off topic rant for which I apologise in advance--
And what is it with the Traveller Universe by the way? I have always REALLY disliked it, even though I LOVE Asimov's Foundation series, which has always seemed to me to be where Traveller "came from". I find the OTU so dry and boring and the Aliens so uninspiring for some reason. Maybe it is because I have only ever played it and never DMed (in other words, blame my DM).
I particularly dislike the presentation of adventures for Traveller; Mission on Mithril was one of the WORST presented adventures I have ever read. I guess it might be because, to me as a Biologist, Traveller is a little too generic in the way it designs living things. I also hate the maps; I am someone who likes a bit of detail and colour to my adventures and maps. I never liked alot of classic D&D adventures and maps for the same reason, though I must admit that as I get older they are all growing on me.
I would have spent so much more time playing/DMing Traveller if the Universe was a bit more flavourful but I realise the above is little short of HERESY for the Traveller fraternity. YMMV I guess!