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<blockquote data-quote="hero4hire" data-source="post: 7122426" data-attributes="member: 20711"><p>Okay I tried to preserve most of what you wanted, but shore up your defenses and skills to superhero martial artist levels. I had to shave expensive equipment (flash bang is 16 ep) but you have 2 ep left.</p><p>I could not justify the staff. While flavorful...it was a duplicate damage attack that was not as good and could screw you over for 7pp. Some of the flaws on powers were more Complications then Limits (see Dim Mak). I am sure I am forgetting something.</p><p>If you have any questions or arent happy please let me know.</p><p></p><p><strong>Mythic Fist</strong> - PL 10</p><p></p><p>Strength 3, Stamina 4, Agility 4, Dexterity 1, Fighting 10, Intellect 2, Awareness 4, Presence 1</p><p></p><p><strong>Advantages</strong></p><p>Agile Feint, Equipment 5, Favored Foe: Martial Artists, Improved Disarm, Improved Grab, Improved Initiative, Improved Smash, Languages 2, Move-by Action, Redirect, Trance</p><p></p><p><strong>Skills</strong></p><p>Acrobatics 8 (+12), Athletics 5 (+8), Expertise: Photography 1 (+3), Insight 1 (+5), Intimidation 2 (+3), Investigation 3 (+5), Perception 4 (+8), Persuasion 4 (+5), Ranged Combat: Throw 9 (+10), Stealth 1 (+5), Vehicles 4 (+5)</p><p></p><p><strong>Powers</strong></p><p><strong>Eye of the Jade Tiger: Senses 4</strong> (Accurate: Choose Sense, Danger Sense: Mental, Detect: Chi 1; Dimensional: dimension - Astral)</p><p><strong>Iron Shirt Gung Chi</strong></p><p>. . <strong>Protection: Protection 4</strong> (+4 Toughness; Feature: +4 vs Being Moved/Knockback)</p><p><strong>Martial Arts</strong></p><p>. . <strong>Boot to the Head</strong></p><p>. . . . <strong>Affliction: Affliction 6</strong> (Linked; 1st degree: Dazed, Hindered, 2nd degree: Compelled, Prone, Resisted by: Fortitude, DC 16; Accurate 2: +4, Extra Condition, Linked: Damage: Strength-based Damage 3, Split: 2 targets, Subtle: subtle; Limited Degree)</p><p>. . . . <strong>Damage: Strength-based Damage 3</strong> (Linked; DC 21; Accurate 2: +4, Linked: Affliction: Affliction 6, Split: 2 targets, Subtle: subtle)</p><p>. . <strong>Breaking Blow: Strength-based Damage 9</strong> (DC 27, Advantages: Improved Smash; Penetrating 12; Inaccurate: -2, Limited: Objects only)</p><p>. . <strong>Nine Palms Diagram: Strength-based Shapeable Area Damage 7</strong> (DC 25; Shapeable Area: 30 cft., DC 17 [3 extra ranks])</p><p>. . <strong>Dim Mak: Progressive Affliction 8</strong> (1st degree: Fatigued, Impaired, 2nd degree: Disabled, Exhausted, 3rd degree: Incapacitated, Incapacitated, Resisted by: Fortitude, DC 18; Extra Condition, Progressive, Reversible; Grab-based, Tiring)</p><p>. . <strong>Li Po's Legendary Fist: Strength-based Damage 7</strong> (DC 25; Multiattack [3 extra ranks])</p><p>. . <strong>No Touch Ghost Finger: Movement Attack 5</strong> (Dimensional: Mystic 2: group, 50 lbs., Permeate 3: full speed, DC 15; Accurate 2: +4, Affects Insubstantial 2: full rank, Attack: Parry, Reach (melee): 5 ft., Reversible)</p><p>. . <strong>Redirect Attack: Deflect 9</strong> (Redirection, Reflect; Quirk: No energy attacks, Reduced Range: close)</p><p><strong>Way of the Grasshopper</strong></p><p>. . <strong>Feather Step: Movement 2</strong> (Trackless: Visual 1, Water Walking 1: you sink if you are prone; Limited: solid surfaces)</p><p>. . <strong>Wire-Fu: Leaping 2</strong> (Leap 30 feet at 8 miles/hour)</p><p></p><p><strong>Equipment</strong></p><p>Audio Recorder, Camera, Commlink, Mini-tracer, Motorcycle, Night Vision Goggles, Restraints</p><p>Weapon Array (Bolos, Boomerang)</p><p></p><p><strong>Offense</strong></p><p>Initiative +8</p><p></p><p>Boot to the Head: Affliction 6 and Strength-based Damage 3, +14 (DC Fort 16, DC 21 Dmg)</p><p>Bolos, +10 (DC Dog 13)</p><p>Boomerang, +10 (DC 19)</p><p>Breaking Blow: Strength-based Damage 9, +8 (DC 27)</p><p>Nine Diagram: Strength-based Shapeable Area Damage 7 (DC 25)</p><p>Dim Mak: Progressive Affliction 8, +10 (DC Fort 18)</p><p>Grab, +10 (DC Spec 13)</p><p>Li Po's Legendary Fist: Strength-based Damage 7, +10 (DC 25)</p><p>No Touch Ghost Finger: Movement Attack 5, +14 (DC Will 15)</p><p>Throw, +10 (DC 18)</p><p>Unarmed, +10 (DC 18)</p><p></p><p><strong>Complications</strong></p><p>Honor</p><p>Identity</p><p>Reputation</p><p></p><p><strong>Languages</strong></p><p>Chinese (Mandarin), Native Language, Tibetan</p><p></p><p><strong>Defense</strong></p><p>Dodge 12, Parry 12, Fortitude 9, Toughness 8, Will 9</p><p></p><p><strong>Power Points</strong></p><p>Abilities 58 + Powers 36 + Advantages 15 + Skills 21 (42 ranks) + Defenses 20 = 150</p></blockquote><p></p>
[QUOTE="hero4hire, post: 7122426, member: 20711"] Okay I tried to preserve most of what you wanted, but shore up your defenses and skills to superhero martial artist levels. I had to shave expensive equipment (flash bang is 16 ep) but you have 2 ep left. I could not justify the staff. While flavorful...it was a duplicate damage attack that was not as good and could screw you over for 7pp. Some of the flaws on powers were more Complications then Limits (see Dim Mak). I am sure I am forgetting something. If you have any questions or arent happy please let me know. [b]Mythic Fist[/b] - PL 10 Strength 3, Stamina 4, Agility 4, Dexterity 1, Fighting 10, Intellect 2, Awareness 4, Presence 1 [b]Advantages[/b] Agile Feint, Equipment 5, Favored Foe: Martial Artists, Improved Disarm, Improved Grab, Improved Initiative, Improved Smash, Languages 2, Move-by Action, Redirect, Trance [b]Skills[/b] Acrobatics 8 (+12), Athletics 5 (+8), Expertise: Photography 1 (+3), Insight 1 (+5), Intimidation 2 (+3), Investigation 3 (+5), Perception 4 (+8), Persuasion 4 (+5), Ranged Combat: Throw 9 (+10), Stealth 1 (+5), Vehicles 4 (+5) [b]Powers[/b] [b]Eye of the Jade Tiger: Senses 4[/b] (Accurate: Choose Sense, Danger Sense: Mental, Detect: Chi 1; Dimensional: dimension - Astral) [b]Iron Shirt Gung Chi[/b] . . [b]Protection: Protection 4[/b] (+4 Toughness; Feature: +4 vs Being Moved/Knockback) [b]Martial Arts[/b] . . [b]Boot to the Head[/b] . . . . [b]Affliction: Affliction 6[/b] (Linked; 1st degree: Dazed, Hindered, 2nd degree: Compelled, Prone, Resisted by: Fortitude, DC 16; Accurate 2: +4, Extra Condition, Linked: Damage: Strength-based Damage 3, Split: 2 targets, Subtle: subtle; Limited Degree) . . . . [b]Damage: Strength-based Damage 3[/b] (Linked; DC 21; Accurate 2: +4, Linked: Affliction: Affliction 6, Split: 2 targets, Subtle: subtle) . . [b]Breaking Blow: Strength-based Damage 9[/b] (DC 27, Advantages: Improved Smash; Penetrating 12; Inaccurate: -2, Limited: Objects only) . . [b]Nine Palms Diagram: Strength-based Shapeable Area Damage 7[/b] (DC 25; Shapeable Area: 30 cft., DC 17 [3 extra ranks]) . . [b]Dim Mak: Progressive Affliction 8[/b] (1st degree: Fatigued, Impaired, 2nd degree: Disabled, Exhausted, 3rd degree: Incapacitated, Incapacitated, Resisted by: Fortitude, DC 18; Extra Condition, Progressive, Reversible; Grab-based, Tiring) . . [b]Li Po's Legendary Fist: Strength-based Damage 7[/b] (DC 25; Multiattack [3 extra ranks]) . . [b]No Touch Ghost Finger: Movement Attack 5[/b] (Dimensional: Mystic 2: group, 50 lbs., Permeate 3: full speed, DC 15; Accurate 2: +4, Affects Insubstantial 2: full rank, Attack: Parry, Reach (melee): 5 ft., Reversible) . . [b]Redirect Attack: Deflect 9[/b] (Redirection, Reflect; Quirk: No energy attacks, Reduced Range: close) [b]Way of the Grasshopper[/b] . . [b]Feather Step: Movement 2[/b] (Trackless: Visual 1, Water Walking 1: you sink if you are prone; Limited: solid surfaces) . . [b]Wire-Fu: Leaping 2[/b] (Leap 30 feet at 8 miles/hour) [b]Equipment[/b] Audio Recorder, Camera, Commlink, Mini-tracer, Motorcycle, Night Vision Goggles, Restraints Weapon Array (Bolos, Boomerang) [b]Offense[/b] Initiative +8 Boot to the Head: Affliction 6 and Strength-based Damage 3, +14 (DC Fort 16, DC 21 Dmg) Bolos, +10 (DC Dog 13) Boomerang, +10 (DC 19) Breaking Blow: Strength-based Damage 9, +8 (DC 27) Nine Diagram: Strength-based Shapeable Area Damage 7 (DC 25) Dim Mak: Progressive Affliction 8, +10 (DC Fort 18) Grab, +10 (DC Spec 13) Li Po's Legendary Fist: Strength-based Damage 7, +10 (DC 25) No Touch Ghost Finger: Movement Attack 5, +14 (DC Will 15) Throw, +10 (DC 18) Unarmed, +10 (DC 18) [b]Complications[/b] Honor Identity Reputation [b]Languages[/b] Chinese (Mandarin), Native Language, Tibetan [b]Defense[/b] Dodge 12, Parry 12, Fortitude 9, Toughness 8, Will 9 [b]Power Points[/b] Abilities 58 + Powers 36 + Advantages 15 + Skills 21 (42 ranks) + Defenses 20 = 150 [/QUOTE]
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