Monk Ki Power

Paraxis

Explorer
Something I thought of in other thread got stuck in my head and I think its a real good idea.
New monk feat to help balance them out without changing the class.


Ki Power [General]
You can channel your inner reserves of ki and chanel them to your unarmed strikes.
Prerequisites: Wis 15, Improved Unarmed Strike, Stunning Fist, Ki Strike(Magic)

Benefit: You use one of your daily uses of Stunning Fist and your unarmed strikes get a enhancement bonus of +1 to hit and damage per 4 monk levels, untile the begining of your next turn. This bonus makes the monks unarmed strikes effect incorporeal targets as a magic weapon.

Normal: A monk spends one of his stuning fist attempts and can stun a creature as per Stunning Fist feat.

Special: A monk can take this as its bonus feat for 6th level.


What this does, first overcomes the new problem monks get with fighting incorporeal targets thanks to new update to FAQ on wizards site.
Second, overcomes what alot of people think is an old problem with monks being capable second fighters to the fighter.
When using this feat it gives him more bang on his attacks but he can't stunning fist that round unless he takes rapid stunning. Thats why the 15+ prereq so monks that would sometimes chose to stun oppents need to make choice.
It also frees up alot of +'s on the amulet of might fists to put things like flaming and holy on one since they still cost THREE times what a weapon does thinks it's balanced.

What do you guys think?
 

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I like this idea a lot, in fact I could see it being put as a core rule for the monk.

The main thing is it gives the monk more fighting ability, but limits it so he doesn't overshadow other fighting classes. Also, its a resource that monk has to manage, and in general players like managing resources, it can be a fun part of the game.

Now, the drawback I feel is that the ability is better than stunning blow overall...I would rarely use stunning blow (which has a chance of failing, often a great chance) compared to an ability that helps ALL of my attacks, and doesn't force a save.

My suggestion is to limit the maximum number of times this ability can be used:

You can consume a use stunning blow to ..... The monk can use this ability no more than X times per day (I would think 3-5 is good).

I would drop the Wis 15+ to Wis 13+, or drop the prereq if the monk takes it as a bonus feat. Otherwise, I think it looks good.
 
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