monk preview: another expertise feat - talk about stealth errata!

So far the only character that is stated to use this new feat is the Centered Breath Monk, so no joy for Swordmages or Warlocks who use longswords :(

The Centered Breath monk uses the feat because he has both Weapon and Implement powers. That doesn't mean some other class can't use the feat too - it has no pre-reqs at all so anyone can take it if they find it useful.
 

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The Centered Breath monk uses the feat because he has both Weapon and Implement powers. That doesn't mean some other class can't use the feat too - it has no pre-reqs at all so anyone can take it if they find it useful.

That, or they just screwed up and left out the prereq line.
 


The next character builder update will be on Tuesday June 2nd. It will have the Hybrid Characters in it and it is being discussed that it will have the Monk playtest as well.
 

So far the only character that is stated to use this new feat is the Centered Breath Monk, so no joy for Swordmages or Warlocks who use longswords :(

It may be listed as a Centered Breath feat, but it in fact has no stated prerequisite - another thing that can be misinterpreted in the article.
 
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"Weakest NAD Expertise"
Benefit: Your character gets +1 to a third ability score on levels 4, 8, 14, 18, 24, and 28. This bonus can only be applied to an ability score if a different ability score that modifies the same non-AC defense has not been modified. For example, the PC could not add +1 to Wisdom with this feat if +1 was already added to Charisma. If you are level 4 or higher, gain an additional feat.

Actually, the monk has this (in a more elegant fashion -- as part of the class design). One wonders if later designs will follow this pattern (and if so, if they'll ever add them to previous ones). Specifically, the centered breath monk gets a +1 (on top of the class bonuses) to Fort, and it scales with tier.

It's -very- clear that Focused Expertise is intended as a general feat, btw -- the only connection to the Monk is that the Centered Breath monk -template- suggests that you get that feat. That's it.
 

I'm fine with it. It's simply another choice in building. Do I want more accuracy, defense, speed, HP, surges, initiaive modifiers, damage, superior weapons..........the choice is mine.
Do I want +1 to opportunity attacks from Combat Reflexes, or +1 to all weapon attacks rising to +2 and +3 later from Weapon Expertise? Or, on second thought, maybe +1 to all weapon and implement attacks rising to +2 and +3 later from Focused Expertise?

Delicious choices!
 

Do I want +1 to opportunity attacks from Combat Reflexes, or +1 to all weapon attacks rising to +2 and +3 later from Weapon Expertise? Or, on second thought, maybe +1 to all weapon and implement attacks rising to +2 and +3 later from Focused Expertise?

Delicious choices!

It depends as a fighter I would want weapon expertice and combat reflexes
 

Do I want +1 to opportunity attacks from Combat Reflexes, or +1 to all weapon attacks rising to +2 and +3 later from Weapon Expertise? Or, on second thought, maybe +1 to all weapon and implement attacks rising to +2 and +3 later from Focused Expertise?

Delicious choices!
The choice between Combat Reflexes and Weapon Expertise is a no brainer. However, the choice between Weapon Expertise and Toughness is not (at low levels, at least). ;)
 

I am still unconvinced that the math requires fixing and, until I am, all the expertise feats are currently banned from my game until my group plays an entire campaign from level 1 to level 30. This new feat is no exception.

Of course, if at some time in the future I become convinced that the math does need fixing, then I will grant the bonus to all characters...;)
 

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