Zaruthustran
The tingling means it’s working!
One of the neat changes in 3.5 is that Monks lose very little when they wear armor:
So, I was thinking of making a Half-orc Fighter 1/Monk X build. Start with Fighter for hit points, take Two Weapon Fighting as a fighter feat to duplicate the Flurry ability, wear spiked plate mail, and go to town. Carry a suit of light armor when you expect area affect attacks, so you can use Evasion. Use a spiked chain or other two-handed reach weapon and kick as your Two-weapon attack.
Stats: High Str, Dex, and Con
Feats:
Ftr1: Two Weapon Fighting (Fighter feat: Power Attack)
Monk1: Improved Unarmed Strike, Flurry (Monk feat: Improved Grapple)
Monk2: Exotic Weapon Prof: Spiked Chain, Evasion, (Monk feat: Combat Reflexes)
Monk3: Still mind
Monk4: Ki strike (magic), slow fall
Monk5: Purity of body, Cleave
Monk6: Improved Trip
Sound cool?
-z
SRD said:When wearing armor, using a shield, or carrying a medium or heavy load, a monk loses her AC bonus, as well as her fast movement and flurry of blows abilities.
So, I was thinking of making a Half-orc Fighter 1/Monk X build. Start with Fighter for hit points, take Two Weapon Fighting as a fighter feat to duplicate the Flurry ability, wear spiked plate mail, and go to town. Carry a suit of light armor when you expect area affect attacks, so you can use Evasion. Use a spiked chain or other two-handed reach weapon and kick as your Two-weapon attack.
Stats: High Str, Dex, and Con
Feats:
Ftr1: Two Weapon Fighting (Fighter feat: Power Attack)
Monk1: Improved Unarmed Strike, Flurry (Monk feat: Improved Grapple)
Monk2: Exotic Weapon Prof: Spiked Chain, Evasion, (Monk feat: Combat Reflexes)
Monk3: Still mind
Monk4: Ki strike (magic), slow fall
Monk5: Purity of body, Cleave
Monk6: Improved Trip
Sound cool?
-z