Mordane76
First Post
Alright -- I'm planning on using the d20 Modern rules in a post-apocalyptic home-game (so other house rules will be used as well), and I want to use the Urban Arcana Dwarf... for the most part.
In the world I'm working on, dwarves do not possess the enmity for goblins, orcs, bugbears, and other goblinoids, nor are they more proficient against trolls, ogres and other giants. I want to strip out their Special Combat Bonuses, but I'm not sure what exactly would be a fair trade.
I've monkeyed with dropping the Charisma penalty, giving them a further skill bonus on some Craft or similar skill on which they don't already possess a bonus, or adding something to their save bonus like possibly doubling the poison save bonus.
Any of these sound fair? Or does someone have a suggestion of something else that might be good?
In the world I'm working on, dwarves do not possess the enmity for goblins, orcs, bugbears, and other goblinoids, nor are they more proficient against trolls, ogres and other giants. I want to strip out their Special Combat Bonuses, but I'm not sure what exactly would be a fair trade.
I've monkeyed with dropping the Charisma penalty, giving them a further skill bonus on some Craft or similar skill on which they don't already possess a bonus, or adding something to their save bonus like possibly doubling the poison save bonus.
Any of these sound fair? Or does someone have a suggestion of something else that might be good?