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<blockquote data-quote="akbearfoot" data-source="post: 4023756" data-attributes="member: 33560"><p>I think I'd rather play a monk that could actually do damage, rather than plink 4 creatures for 1d8.</p><p></p><p>Sure you can avoid being hit well, but at the same time, you're not really contributing a lot.</p><p></p><p></p><p>It has been stated already that focusing on 1 opponent and downing them is much more effective than plinking 4 critters at a time a little bit each...This really really really becomes a factor as soon as the 4 humanoid mooks become 4 outsider mooks with DR 5 or DR 10. Huh my ki strike doesen't work for my longspear?</p><p></p><p></p><p>Also, the dex monk seems to be very lacking in what in my opinion is their MOST important function...to get in the spellcasters faces and interrupt their spellcasting....You CAN ready an action to hit him with your spear for 1d8. but hes going to make the conc check...You took combat reflexes instead of stunning fist so you cant stun him.</p><p></p><p>In most of my games, after wasting a round trying to hit you and failing, I'd just go around you and go after your spellcasters. Or I would ready an action to 5' step towards you and whack you if you tried to close within reach. On the occasional Natural 20 that the feral powerattacking charging troll actually lands on you, you're going to drop like a pinata at a birthday party since you have 2 huge investments in dex and wis and are probably stuck with a very low con score. </p><p></p><p></p><p>I played a githzerai monk with 24dex 18wis and combat expertise, so I know all about maximizing monk ac....He was hard as hell to hit, unless he lost initiative, in which case he almost always got hit so hard he had to flee to the back side of the cleric to stay alive. And he always failed reflex saves....go figure.</p></blockquote><p></p>
[QUOTE="akbearfoot, post: 4023756, member: 33560"] I think I'd rather play a monk that could actually do damage, rather than plink 4 creatures for 1d8. Sure you can avoid being hit well, but at the same time, you're not really contributing a lot. It has been stated already that focusing on 1 opponent and downing them is much more effective than plinking 4 critters at a time a little bit each...This really really really becomes a factor as soon as the 4 humanoid mooks become 4 outsider mooks with DR 5 or DR 10. Huh my ki strike doesen't work for my longspear? Also, the dex monk seems to be very lacking in what in my opinion is their MOST important function...to get in the spellcasters faces and interrupt their spellcasting....You CAN ready an action to hit him with your spear for 1d8. but hes going to make the conc check...You took combat reflexes instead of stunning fist so you cant stun him. In most of my games, after wasting a round trying to hit you and failing, I'd just go around you and go after your spellcasters. Or I would ready an action to 5' step towards you and whack you if you tried to close within reach. On the occasional Natural 20 that the feral powerattacking charging troll actually lands on you, you're going to drop like a pinata at a birthday party since you have 2 huge investments in dex and wis and are probably stuck with a very low con score. I played a githzerai monk with 24dex 18wis and combat expertise, so I know all about maximizing monk ac....He was hard as hell to hit, unless he lost initiative, in which case he almost always got hit so hard he had to flee to the back side of the cleric to stay alive. And he always failed reflex saves....go figure. [/QUOTE]
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