Sir ThornCrest
First Post
I do agree the idea of an unarmored martial butt kicker seems cool. And the Monk is intended on being a melee combatant thru all levels. They can get some feats to help them with this BUT and a big but at that, there is a problem. The problem is thier lack of ability to cause damage, well its ok but thats it just ok. And their armor class, if they dont have a 18 wis and a 18 dex they will find it hard to advance in levels. Plain rap fighter chain =5 + shield = 7 + dex...they need magicals to compensate. And if they really get some good magics then their great to play.
I have played monks and at lower levels they are fine, great saving throws they move fast and have some pretty good feats. But the basic fundamentals of a melee combatant are lagging behind. (bab, ac, damage). I have heard some people defend them however in my opinion and in my experience they just dont got what it takes to last in combat.
As a DM I had to fudge rolls just to keep my pc's Monk alive. We started at 1st level. He was fine 15 str, 13 int, 14 wis, 16 dex, 14 con, 16 cha. He bought dodge and was ok. By 4th level yes he could take half damage from area spells and he had great saves but he started noticing the fighter was hitting more, causing more damage and had more hit pts. (jealous)
He survived until the later levels 12th because he would run away and make saving throws..Over all he couldnt heal himself effectively at higher levels so he like a combatant was dependant on magic if any and the cleric. He had a +2 staff and that was his main weapon-used with all monk abilities was still....well blah!
Over all our gaming group has determined its a good class to multiclass with.
I am interested in opposing or like experiences with this class.
Thorncrest
this isnt a monk linching just the common view of our game group.
I have played monks and at lower levels they are fine, great saving throws they move fast and have some pretty good feats. But the basic fundamentals of a melee combatant are lagging behind. (bab, ac, damage). I have heard some people defend them however in my opinion and in my experience they just dont got what it takes to last in combat.
As a DM I had to fudge rolls just to keep my pc's Monk alive. We started at 1st level. He was fine 15 str, 13 int, 14 wis, 16 dex, 14 con, 16 cha. He bought dodge and was ok. By 4th level yes he could take half damage from area spells and he had great saves but he started noticing the fighter was hitting more, causing more damage and had more hit pts. (jealous)
He survived until the later levels 12th because he would run away and make saving throws..Over all he couldnt heal himself effectively at higher levels so he like a combatant was dependant on magic if any and the cleric. He had a +2 staff and that was his main weapon-used with all monk abilities was still....well blah!
Over all our gaming group has determined its a good class to multiclass with.
I am interested in opposing or like experiences with this class.
Thorncrest
this isnt a monk linching just the common view of our game group.