Flamestrike
Legend
I'm still waiting to see what that Sharpshooter/ Crossbow expert BM Fighter whose bows I snapped in round 1 is going to do to me with his Short sword.
No it's not. It's literally in the PHB, under combat section 'attack an object'.
And it also says under the 'Making an attack' section of the same PHB:
Making an Attack
Whether you’re striking with a melee weapon, firing a weapon at range, or Making an Attack roll as part of a spell, an Attack has a simple structure.
- Choose a target. Pick a target within your attack’s range: a creature, an object, or a location.
- Determine modifiers. The GM determines whether the target has cover and whether you have advantage or disadvantage against the target. In addition, Spells, Special Abilities, and other Effects can apply penalties or bonuses to your Attack roll.
- Resolve the Attack. You make the Attack roll. On a hit, you roll damage, unless the particular Attack has rules that specify otherwise. Some attacks cause Special Effects in addition to or instead of damage.
Unless your attack or spell says otherwise (Eldritch blast cannot target objects for example) you can target an object just fine.
Melee weapon attacks (such as unarmed strikes) can target objects. Both attended objects AND unattended objects.
That's literally from the PHB as RAW.
The AC and HP of the item are listed in the PHB under the combat section also.
Now a DM could rule (and probably should rule) that attacking a held or carried item is an attack roll with disadvantage (your opponent is trying to stop you from damaging it, making it harder to hit than if it was just lying there), but attacking an object is not 'optional' any more than 'Fighters' or 'elves' or 'magic missile' are optional.
I'm still waiting to see what that Sharpshooter/ Crossbow expert BM Fighter whose bows I snapped in round 1 is going to do to me with his Short sword.
Dictionary says a baseline is "a minimum or starting point used for comparisons." It's pretty easy to define a reasonable minimum - one attack per round doing an average of 7.5 points of physical damage on a hit with no riders. Then you measure everything by how many times the minimum they are.For those that disagree with eb and hex baseline, what is your suggested baseline?
If I can attack a creature's specific piece of equipment, then I can attack a specific body part, but we don't get called shots.
Shortsword is a Finesse weapon and all Maneuvers that work at range ALSO work in melee. It's not that debilitating. They're essentially 1 ASI below in efficiency to someone who didn't invest in that feat.
Why wouldn't average sword damage used by a fighter be the baseline?
That’s fair. Though we could Just assume they do 99% of an enemies health in damage. That implies readying actions won’t kill them and they will get an attack each.
Dear @Flamestrike. Take time to watch this.
Your are right that even in real life you can attack the weapon of an opponent. But it is not as easy as the rules in 5ed seems to indicate.
I would give you disadvantage for this
2) You should require something as hard or harder than the material you are attacking.