Paul Farquhar
Legend
But neither has any special ability for attacking weapons. In that regard they are the same.Goblins and monks are two different creatures.
But neither has any special ability for attacking weapons. In that regard they are the same.Goblins and monks are two different creatures.
The don't need to know the AC and HP, the just need to know that swords are easier to kill than fighters.
What I mean is that their strategies will differ.But neither has any special ability for attacking weapons. In that regard they are the same.
One on one is exactly what the monk would be seeking and what it is made for. You took fighter, but what about mage? Two attacks one will be a stun for sure. The monk will effectively shut a caster down. That is its purpose! Against multiple enemies, the monk will be a distraction, holding them while other characters will do their stuff. Of course a monk can run out of Ki. But remember that it is a short rest class and a good DM will allow short rests, about 2.5 every day if we assume a 6-8 encounters per day. The fighter has burned through everything too.Makes sense... but then the Monk is out of Ki points so if another fight breaks out before he can have a rest it'll probably be more of a pain. 1-on-1 fights are pretty rare, especially against PC, so they don't really tell the whole story.
Also, that's only if the dice roll their average, it's not so much of a curb stomp victory that it doesn't rely on luck. But I guess that luck is equal for everybody.
Did you just ignore the parenthetical where I said "because I've done that math already"?
Because, you know what you just did by changing all those numbers to 16's? Reduced everything by the same amount. All of that damage I did at +4 got reduced by the exact same amount.
I also admitted that the Fighter likely has a better con. HP was never once a consideration for me. Yes, Figher has better Hp. Not contesting that. It was the other aspects I was contesting.
So, your objection ignored everything else I did, and made no impact on my analysis... congrats?
The big problem I have with this concept of "average con score" is that it assumes that either A) Monk players are stupid or B) Everything is close to the average.
A stupid, easy example.
The Monk player has two creatures they can attack. The Archmage (CR 12) or the Heavily Armored and Otherworldy general of the Hells, the Eryines (CR 12).
Which one do they stun? Without even knowing there stats, you pick the Archmage. They are more likely to fail the save (+1 Con save) while the Eriynes is likely to succeed (+8 Con save)
Looking at the average is assuming the Monk doesn't try and pick their targets intelligently, and if they do, then it matters a lot more which monster they are fighting than what the average score is.
sigh
But making the argument that poison is a waste of time and a worthless damage type because everything is immune to it is also false. There are creatures that are not immune to poison, and we can't forget that.
Yes, Stunning Strike isn't as useful against a massive brute. But, every class that does saves has pretty close to the monk's numbers, and some of the most dangerous enemies aren't brutes.
Meaning the enemies the monk can stun reliably, are more dangerous, and even against brutes, they have about a 50/50 shot. Which is not terrible for something that is a rider on their normal actions and bonus actions.
You took fighter, but what about mage? Two attacks one will be a stun for sure.
Doesn’t follow.If a monk can attack and break weapons, then the guy with the sword can to. Which means he can cut the monk's fists off.
Sure they can. Even if they haven't been in fights with fighters and swords before, they will have leaned it from mummy and daddy goblin. "Always go for the sword, son, they are usually softer than the person behind it".Which you cant know.
My goblins do NOT know hp and AC - neither do the players for that matter, But they do know, because they have experience and training, which targets are usually easiest to kill.Lets assume your Goblins somehow know the AC and HP of swords (AC 19 and 10 for a longsword).
I wouldn't argue that, I would tell you that your monk cannot target a wielded weapon - it was part of the creature. If you wanted to bail on that, then I would say "try not to slam the door on your way out".If you (as the DM) tried to argue what you're arguing right now, I'd bail on that game man.
The fighter was out of Action Surge and all Superiority dice after his first turn.
I lasted 3 turns with my Ki.
They DO NOT have a 50-50 shot against brutes