Just have something that I've been kicking around in my head for a while, and wondered if anyone had any experience/suggestions/thoughts about it. I was thinking about making my world monotheistic, that is, only one god exists that grants clerics powers (or rather, only one is entrenched in the cultures of the "normal" dwarves, humans, etc.)
My problem is this, I want to have this church's priesthood be made up of all kinds of people, good ones, bad ones, warlike ones, pacifists, just like the organized religions we see in the real world.
I thought I'd handle the way the various races worship this deity by loosely modeling their various practises on different real world sects of major religions, that is to say the elves and the dwarves have independant priesthoods with different customs and rituals, but the fundamentals of worship and the mythology are the same and they both acknowledge that they are praying to the same god.
My reasons for doing this is that I was never fond of the absolutist way in which the religions work in the regular setting, where if the church of say, Helm gets involved, you know they are on the side of good. The church's activities, like those of secular organizations, can now be just as mysterious.
As for the why's of how the same god would grant powers to both a CE and a LG priest, I'm not too concerned. I figured I'd give 'em the old "God moves in mysterious ways" line if the players ask, then figure it out later if the point becomes salient.
*Important Note: My players are not the sorts who would have problems with this, and, while I am an athiest, my intention is not to make a comment on the real world, so those points don't bear discussion.
Thoughts?
My problem is this, I want to have this church's priesthood be made up of all kinds of people, good ones, bad ones, warlike ones, pacifists, just like the organized religions we see in the real world.
I thought I'd handle the way the various races worship this deity by loosely modeling their various practises on different real world sects of major religions, that is to say the elves and the dwarves have independant priesthoods with different customs and rituals, but the fundamentals of worship and the mythology are the same and they both acknowledge that they are praying to the same god.
My reasons for doing this is that I was never fond of the absolutist way in which the religions work in the regular setting, where if the church of say, Helm gets involved, you know they are on the side of good. The church's activities, like those of secular organizations, can now be just as mysterious.
As for the why's of how the same god would grant powers to both a CE and a LG priest, I'm not too concerned. I figured I'd give 'em the old "God moves in mysterious ways" line if the players ask, then figure it out later if the point becomes salient.
*Important Note: My players are not the sorts who would have problems with this, and, while I am an athiest, my intention is not to make a comment on the real world, so those points don't bear discussion.
Thoughts?