Hi all,
I'm having trouble understanding a certain aspect of monster creation. I'm working on a level 1 adventure and want to tweak a few monsters to fit my idea of the fights better(changing weapons mainly and deleting powers), but I can't find a definite answer for an aspect of Monster Damage.
I have what I believe are the new damage expressions introduced in MM3(page 40 of the compiled updates), I have the DMG, I have the new monster vault etc. I spent about 2 hours last night searching forums, websites etc for an answer, but I can't find one that I'm entirely sure answers my question. I'm looking to find out whether or not Monster attacks follow the damage expressions for weapons. I.E. A club attack is 1d6, dagger 1d4 etc.
Or do the damage expressions only apply to 'powers'?
What is confusing me is that the new damage expressions suggest that a single attack for a lvl 1 monster should be 1d8 + 4 damage. I believe that would be an average of 8.5 damage. Looking through the monster vault though(which is supposed to use the new damage, right?), I have a Goblin Cutthroat. Short sword melee(1d6+5 or 2d6 + 5[8.5, 13])[Weapon appropriate dam dice] and a dagger ranged attack(1d4 + 5[7.5])[weapon appropriate].
Those are all fairly close to the suggested average damage, so is it just a matter of taking the weapon damage and then figuring out a +x to get the appropriate average damage suggested?
I can see how this might not make sense, I mean, [exaggeration]wouldn't you be looking at rolling 1d4 + 50 for a lvl 30 monsters dagger attack? Or would I actually just assign the suggested 4d8 + 20?
I had found one chart before that broke it down per lvl and included low, medium and high damage expressions, but I wasn't sure it fit the new damage rules.
I'm having trouble understanding a certain aspect of monster creation. I'm working on a level 1 adventure and want to tweak a few monsters to fit my idea of the fights better(changing weapons mainly and deleting powers), but I can't find a definite answer for an aspect of Monster Damage.
I have what I believe are the new damage expressions introduced in MM3(page 40 of the compiled updates), I have the DMG, I have the new monster vault etc. I spent about 2 hours last night searching forums, websites etc for an answer, but I can't find one that I'm entirely sure answers my question. I'm looking to find out whether or not Monster attacks follow the damage expressions for weapons. I.E. A club attack is 1d6, dagger 1d4 etc.
Or do the damage expressions only apply to 'powers'?
What is confusing me is that the new damage expressions suggest that a single attack for a lvl 1 monster should be 1d8 + 4 damage. I believe that would be an average of 8.5 damage. Looking through the monster vault though(which is supposed to use the new damage, right?), I have a Goblin Cutthroat. Short sword melee(1d6+5 or 2d6 + 5[8.5, 13])[Weapon appropriate dam dice] and a dagger ranged attack(1d4 + 5[7.5])[weapon appropriate].
Those are all fairly close to the suggested average damage, so is it just a matter of taking the weapon damage and then figuring out a +x to get the appropriate average damage suggested?
I can see how this might not make sense, I mean, [exaggeration]wouldn't you be looking at rolling 1d4 + 50 for a lvl 30 monsters dagger attack? Or would I actually just assign the suggested 4d8 + 20?
I had found one chart before that broke it down per lvl and included low, medium and high damage expressions, but I wasn't sure it fit the new damage rules.