PeelSeel2
Explorer
Here is one of the leader aura's that monsters can have in my campaign:
Leader Aura aura 10; Any minion in the aura gains an (encounter) save versus damage. Also, as long as the leader is alive, all minions in aura get +4 to hit, +4 to armor class.
Depending on how good the leader is changes some of those stats. I run a campaign with a lot of players and tend to like things that are slightly overpowered.
My theory of minions:
Because they go down quickly, they should have better chances to hit, and be harder to hit than the average monster.
Leader Aura aura 10; Any minion in the aura gains an (encounter) save versus damage. Also, as long as the leader is alive, all minions in aura get +4 to hit, +4 to armor class.
Depending on how good the leader is changes some of those stats. I run a campaign with a lot of players and tend to like things that are slightly overpowered.
My theory of minions:
Because they go down quickly, they should have better chances to hit, and be harder to hit than the average monster.