Kormydigar
First Post
One thing that has changed is that there is no longer a "normal man" in the game anymore. Every human has a class (PC or NPC). Humanoids can still be just humanoids but humans have to have a level of something.
Ideal for those DMs who don't care whether the stat blocks they use are correct or not, or who have taken the time to note John Cooper's errata (in his review).GAAAHHH said:Cityscape has a good list of human opponents. Guards, thieves, etc. They even have a mob of children.![]()
Klaus said:I'd like to have humans in the MM, with stats for typical city guards (War 2), berserkers (barbarian 5), thugs (rogue 3), knight/champion (fighter 10), etc, like they did in the DMG 2 for Anti-Paladin, Bounty Hunter, Tribal Shaman, Giant Slayer, etc.
Kormydigar said:One thing that has changed is that there is no longer a "normal man" in the game anymore. Every human has a class (PC or NPC). Humanoids can still be just humanoids but humans have to have a level of something.
They just need to be marinaded in BBQ sauce first, then they make great snacks, too.lukelightning said:Just how I like 'em; closely packed for perfect fireball placement.
Wraith Form said:They just need to be marinaded in BBQ sauce first, then they make great snacks, too.