Jan van Leyden
Adventurer
In another thread re the Online Monster Builder, OnlineDM made the following statement:
Not owning MM3 myself I find myself at a loss as to what the math-changes actually are. Is their any explanation of the new concepts in MM3? If not, can someone give me comparable monsters, old and new, which show the difference? Am I correct assuming that mathed-up monsters have a higher damage output for the same XP budget?
And a tangential question concerning MM3: does this book focus on Dark Sun as I assume?
I don't believe Wizards of the Coast has ever said anything about "fixing" old monsters that use pre-MM3 math. Those monsters might not be much fun to use as-is, and I encourage most DMs to either not use them or to heavily modify them.
Not owning MM3 myself I find myself at a loss as to what the math-changes actually are. Is their any explanation of the new concepts in MM3? If not, can someone give me comparable monsters, old and new, which show the difference? Am I correct assuming that mathed-up monsters have a higher damage output for the same XP budget?
And a tangential question concerning MM3: does this book focus on Dark Sun as I assume?