Monster reccomendations?

KrazyHades

First Post
I'm doing a giant dungeon called Shadowmount which contains the climax of the current major adventure arc. The PCs will (hopefully...b/c you never know what they'll do) destroy the shield protecting the dungeon and descend into it around 12-13 level, and they will spend several months of gametime in the dungeon, going up ~10 levels in the process.

The point of this is that each level is going to have a "theme" or be particularly cool in some manner, and I need proper-flavor monsters for the level I'm working on now. The corridors in this floor have 1 foot ceilings, and the rooms have 3 foot ceilings. This inhibits movement and combat. The area is also pitch black, and filled with small, stealthy/invisible creatures that strike from nowhere and then disappear. Think the party stuck in tiny, short-ceiling tunnels surrounded by Zerglings. That's the feeling of horror and fear I'm going for. Any ideas on what those monsters should be?

I could use a ready-made monster, adapt an existing one, apply a template to an existing one, or just make my own.

More than one suggestion is OK, because I want to have a mix of "species", I can always describe their appearances to make them seem related in some manner.
 

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I'm just reading FC1 now, so brood swarms jump to mind if you have that book. Meenlocks (MM2, I think) might work, but they don't sound like quite the right flavor. What about something amorphous, like some kind of ooze?

BTW, would you be willing to share your big dungeon when you get done?
 

freyar said:
I'm just reading FC1 now, so brood swarms jump to mind if you have that book. Meenlocks (MM2, I think) might work, but they don't sound like quite the right flavor. What about something amorphous, like some kind of ooze?

BTW, would you be willing to share your big dungeon when you get done?

Oozes would be alright for parts of it, but what I really want is something fast and clearly predatory.

Also, I'd be happy to share the dungeon when it's done, though it might be a huge post...this dungeon is going to be HUGE! When it's done (and AFTER the PCs have played it, because a couple have accounts on EnWorld) I'll gladly post it for you and others to yoink...
 

Kythons, from Book of Vile Darkness, sound right up your ally. Vicious little Alien-ripoff aberrations with chaositech.

Demiurge out.
 

Grigs (with Fiendish / Half-Fiend / other evil template)
Quasits
Imps
All of the above with Rogue levels.

Swarms (rat, spider, hellwasp)

Cheers, -- N
 


Shadows, wraiths, and other incorporeal creatures would be horrific in such cramped spaces. A pack of shadows could just reach through the walls (or floor) while the party is crawling through a corridor and then pounce again in the room after their strength has been sucked dry.
(chills).
 

KrazyHades said:
The corridors in this floor have 1 foot ceilings, and the rooms have 3 foot ceilings.

The party are Small right? Because a 1 foot ceiling would have a medium creature barely able to crawl along on their stomach.

Most of my monster recommendations are already done but Redcaps are good, and adding the psuedonatural template(not the epic one) to things fairly liberally couldn't hurt.
 

Ravilah said:
Shadows, wraiths, and other incorporeal creatures would be horrific in such cramped spaces. A pack of shadows could just reach through the walls (or floor) while the party is crawling through a corridor and then pounce again in the room after their strength has been sucked dry.
(chills).

Ouch.

On the corporeal side, I'm flipping through my MM and wonder if a ravid would be fun. One of those monsters I've never thought of using...
 

ooh! ooh! And what if smurfs were really grey-skinned, deformed, poison-dart wielding flesheaters? Horrible mobs of crazed savages, each only two apples high.
 

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