nnms
First Post
But I don't think I can run a Lurker Above from that. I need the MM for the mechanics to handle its smothering attack. I need the DMG for its attack and save matrix. And maybe other stuff as well - I remeber quite a bit of cross-referring when running AD&D.
That is an excellent point. It seems that whenever I want to give you XP, I already have done so too many times and must spread it around.
I think there's probably a way we could make this work for both of us. A Quick Reference Chart or DM screen might help.
Perhaps there's a way to design the stat block such that it gives you all the useful information without being as large as 4E or 3.x statblocks (which could be beyond huge).
If there's some sort of mechanics related to getting free of the lurker above, then perhaps they can be something like a save ends mechanic that is universally used enough that you won't have to look it up? Or an attribute check or whatever. Or it's supposed to be inescapable once you get caught and you don't have to have mechanics for getting out (better kill it!).
Last edited: