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Monsters are more than their stats
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<blockquote data-quote="ShockMeSane" data-source="post: 4175034" data-attributes="member: 64606"><p>While I agree that an all or nothing approach is inappropriate, simply based on past editions of D&D, I have to disagree that one faction isn't in the majority.</p><p></p><p>It is far, far harder to create balanced combat encounters than it is to create your own fluff. Largely because fluff can be in the hands of the DM, who is allegedly a creative person based on job description, whereas combat mechanics pretty much require a statistician, which is not a job description implied in the requirements of playing D&D. Sure, you can fudge the rolls when you don't want a TPK, but with insufficient combat mechanics and a balanced encounter creation-mechanism, you will be doing this far more than is enjoyable, for either the DM or the players. Trust me, I've had to save my PC's from bad CR balancing roughly.... infinitely more times than I've had to save them from not having the Succubus' long-term dominate spelled out in the statblocks. Or whatever. And trust me, the players know when you've fudged the rolls to save them, and it makes everyone feel like a cheap streetwalker.</p></blockquote><p></p>
[QUOTE="ShockMeSane, post: 4175034, member: 64606"] While I agree that an all or nothing approach is inappropriate, simply based on past editions of D&D, I have to disagree that one faction isn't in the majority. It is far, far harder to create balanced combat encounters than it is to create your own fluff. Largely because fluff can be in the hands of the DM, who is allegedly a creative person based on job description, whereas combat mechanics pretty much require a statistician, which is not a job description implied in the requirements of playing D&D. Sure, you can fudge the rolls when you don't want a TPK, but with insufficient combat mechanics and a balanced encounter creation-mechanism, you will be doing this far more than is enjoyable, for either the DM or the players. Trust me, I've had to save my PC's from bad CR balancing roughly.... infinitely more times than I've had to save them from not having the Succubus' long-term dominate spelled out in the statblocks. Or whatever. And trust me, the players know when you've fudged the rolls to save them, and it makes everyone feel like a cheap streetwalker. [/QUOTE]
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Monsters are more than their stats
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