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Monsters are more than their stats
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<blockquote data-quote="bramadan" data-source="post: 4182900" data-attributes="member: 1064"><p>I agree with you entirely that vacuum monsters with no lore or mythology behind them are idiotic (Attach and Yrthak and Digester and their kin were among the reasons I found 3ed rather unappealing). </p><p></p><p>My point is, Succubus is not such a monster. Pretty demon-girl seductress is as plastic a concept as I can think of. It is hard to imagine what the MM can say in terms of description that does not come to mind immediately when they say "seductive, shape changing Devil-girl". On top of it, fiction and mythology are choke-full of this archetype. </p><p></p><p>Phane sucks, I agree with you 100% it would probably still suck even if it had 40 lines instead of 4. Succubus on the other hand is awesome and will not be a Yrthak of any edition.</p><p></p><p>What I do not find useful is MM to contain *mechanical* rules for handling anything to do with Succubus. Frankly I do not think that DM guide will have any specific Succubus rules. DM may have rules on seduction which succubus may use but so may your local tavern wench (though on a different level of course). Reprinting those (assuming they exist) with every monster which can interact socially with humans would be colossal waste of space. DM may not even have seduction rules, it may just have diplomacy rules from which I am able to extrapolate seduction rules and apply them to succubi. Reprinting those and the extrapolation ideas with every humanoid monster would be even more insane.</p><p></p><p>Orcs bully villagers into paying tribute - quick what are the Orc Bullying rules</p><p>Dragons are greedy - hand me those Bribe Dragon rules</p><p>Gnomes like riddles - here is MM Gnome-Riddle supplement...</p><p></p><p>If you really have no time and want a complete game that covers all its bases straight out of box I do not see how you can expect to get that out of a RPG, particularly out of the base books. Something like FFFs Descent seems much closer to what you seem to be looking for. </p><p></p><p>PS: Putting a sample Goblin lair is not a horrible idea - but if I wanted to use MM as raw source of adventures in this way then MM would have about a dozen monsters on the outside and would be "spent" within two months of purchasing it. </p><p></p><p>What you ask for is great in the ideal world but not feasible within the constraints of three publishable books.</p></blockquote><p></p>
[QUOTE="bramadan, post: 4182900, member: 1064"] I agree with you entirely that vacuum monsters with no lore or mythology behind them are idiotic (Attach and Yrthak and Digester and their kin were among the reasons I found 3ed rather unappealing). My point is, Succubus is not such a monster. Pretty demon-girl seductress is as plastic a concept as I can think of. It is hard to imagine what the MM can say in terms of description that does not come to mind immediately when they say "seductive, shape changing Devil-girl". On top of it, fiction and mythology are choke-full of this archetype. Phane sucks, I agree with you 100% it would probably still suck even if it had 40 lines instead of 4. Succubus on the other hand is awesome and will not be a Yrthak of any edition. What I do not find useful is MM to contain *mechanical* rules for handling anything to do with Succubus. Frankly I do not think that DM guide will have any specific Succubus rules. DM may have rules on seduction which succubus may use but so may your local tavern wench (though on a different level of course). Reprinting those (assuming they exist) with every monster which can interact socially with humans would be colossal waste of space. DM may not even have seduction rules, it may just have diplomacy rules from which I am able to extrapolate seduction rules and apply them to succubi. Reprinting those and the extrapolation ideas with every humanoid monster would be even more insane. Orcs bully villagers into paying tribute - quick what are the Orc Bullying rules Dragons are greedy - hand me those Bribe Dragon rules Gnomes like riddles - here is MM Gnome-Riddle supplement... If you really have no time and want a complete game that covers all its bases straight out of box I do not see how you can expect to get that out of a RPG, particularly out of the base books. Something like FFFs Descent seems much closer to what you seem to be looking for. PS: Putting a sample Goblin lair is not a horrible idea - but if I wanted to use MM as raw source of adventures in this way then MM would have about a dozen monsters on the outside and would be "spent" within two months of purchasing it. What you ask for is great in the ideal world but not feasible within the constraints of three publishable books. [/QUOTE]
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