FireLance
Legend
I was reading through the "Heroes of Hesiod" mini-game pdf when I noticed the following under "Adventure Notes" (page 10):
On the other hand, I can't help thinking that it's unrealistically bad tactics. Instead of focusing on the character who is more accurate or who deals the most damage, a monster who may be a hit or two from death itself stubbornly insists on attacking the healthiest enemy it's facing?
So, what do you think of this advice? Applicable in most games? Okay when you're playing with 6-year-olds, but not something you would follow in a game with adults? Bad even when you're playing with kids? Something else?
"Running the Monsters:
Monsters like a challenge! In general, monsters like to attack whichever character has the most hit points, as they find characters with few hit points to be less of a challenge. They also almost never attack the same character twice in a row, as that would be boring."
I guess the idea behind this advice is to keep all the players in the game longer, since the lower a character's hit points, the less likely he is to be targeted by a monster.Monsters like a challenge! In general, monsters like to attack whichever character has the most hit points, as they find characters with few hit points to be less of a challenge. They also almost never attack the same character twice in a row, as that would be boring."
On the other hand, I can't help thinking that it's unrealistically bad tactics. Instead of focusing on the character who is more accurate or who deals the most damage, a monster who may be a hit or two from death itself stubbornly insists on attacking the healthiest enemy it's facing?
So, what do you think of this advice? Applicable in most games? Okay when you're playing with 6-year-olds, but not something you would follow in a game with adults? Bad even when you're playing with kids? Something else?