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<blockquote data-quote="Shade" data-source="post: 2147988" data-attributes="member: 287"><p>Here's an easy one, using the topiary guardian template from the MM3. The image doesn't really tell you much, so I'd recommend the video.</p><p></p><p><img src="http://www.scifi.com/downloads/images/topiary.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><strong>Topiary Guardian Elephant</strong></p><p>Huge Plant</p><p>Hit Dice: 20d8+120 (210 hp)</p><p>Initiative: +1</p><p>Speed: 40 ft. (8 squares)</p><p>Armor Class: 18 (–2 size, +1 Dex, +9 natural), touch 9, flat-footed 17</p><p>Base Attack/Grapple: +15/+35</p><p>Attack: Gore +25 melee (2d8+18)</p><p>Full Attack: Slam +25 melee (2d6+12) and 2 stamps +20 melee (2d6+6); or gore +25 melee (2d8+18)</p><p>Space/Reach: 15 ft./10 ft.</p><p>Special Attacks: Merciful, trample 2d8+18</p><p>Special Qualities: Damage reduction 10/slashing, freeze, low-light vision, plant </p><p>traits, tremorsense 90 ft., vulnerability to fire</p><p>Saves: Fort +18, Ref +7, Will +6</p><p>Abilities: Str 35, Dex 13, Con 22, Int -, Wis 10, Cha 1</p><p>Skills: Jump +16, Move Silently +9</p><p>Feats: -</p><p>Environment: Any</p><p>Organization: Solitary or garden (2-8)</p><p>Challenge Rating: 12</p><p>Treasure: None</p><p>Alignment: Always neutral</p><p>Advancement: -</p><p>Level Adjustment: -</p><p> </p><p><em>This neatly trimmed bush has been impeccably sculpted into the shape of an elephant.</em></p><p></p><p>An elephant topiary guardian stands 11 feet tall and weighs 3,500 pounds.</p><p></p><p>Combat</p><p></p><p>A topiary guardian follows the orders of its creator if he is within 90 feet. If uncommanded, it continues to follow the last order it received to the best of its ability, though it attacks any creature that attacks it. The guardian's creator can leave simple orders, such as "Attack any creature entering the garden at night," that the guardian can follow. If a guardian is protecting the home of an important government figure, it is often give orders to pin opponents rather than kill them. Captured intruders can then be arrested and interrogated by the local guard.</p><p></p><p>Topiary guardians sense vibrations through the ground, making them excellent sentries. When a topiary guardian spots an intruder, it stays perfectly still until the intruder comes within 30 or 40 feet. The animated bush then simply charges, often catching the foe off guard.</p><p></p><p><strong>Merciful (Ex):</strong> A topiary guardian can deal nonlethal damage with any of its attacks without taking the standard -4 penalty on attack rolls. The creature chooses whether to deal lethal or nonlethal damage depending on the orders it is given by its creator. Orders to capture or subdue enemies cause the topiary guardian to use nonlethal attacks; any other attack order causes the creature to deal lethal damage.</p><p></p><p><strong>Trample (Ex): </strong> Reflex half DC 32. The save DC is Strength-based.</p><p></p><p><strong>Freeze (Ex):</strong> A topiary guardian can hold itself so still that it appears to be a normal sculpted shrub. An observer must succeed on a DC 30 Spot check to notice that a topiary guardian is actually an animated creature.</p><p></p><p><strong>Skills:</strong> A topiary guardian has a +8 racial bonus on Move Silently checks.</p></blockquote><p></p>
[QUOTE="Shade, post: 2147988, member: 287"] Here's an easy one, using the topiary guardian template from the MM3. The image doesn't really tell you much, so I'd recommend the video. [IMG]http://www.scifi.com/downloads/images/topiary.jpg[/IMG] [B]Topiary Guardian Elephant[/B] Huge Plant Hit Dice: 20d8+120 (210 hp) Initiative: +1 Speed: 40 ft. (8 squares) Armor Class: 18 (–2 size, +1 Dex, +9 natural), touch 9, flat-footed 17 Base Attack/Grapple: +15/+35 Attack: Gore +25 melee (2d8+18) Full Attack: Slam +25 melee (2d6+12) and 2 stamps +20 melee (2d6+6); or gore +25 melee (2d8+18) Space/Reach: 15 ft./10 ft. Special Attacks: Merciful, trample 2d8+18 Special Qualities: Damage reduction 10/slashing, freeze, low-light vision, plant traits, tremorsense 90 ft., vulnerability to fire Saves: Fort +18, Ref +7, Will +6 Abilities: Str 35, Dex 13, Con 22, Int -, Wis 10, Cha 1 Skills: Jump +16, Move Silently +9 Feats: - Environment: Any Organization: Solitary or garden (2-8) Challenge Rating: 12 Treasure: None Alignment: Always neutral Advancement: - Level Adjustment: - [I]This neatly trimmed bush has been impeccably sculpted into the shape of an elephant.[/I] An elephant topiary guardian stands 11 feet tall and weighs 3,500 pounds. Combat A topiary guardian follows the orders of its creator if he is within 90 feet. If uncommanded, it continues to follow the last order it received to the best of its ability, though it attacks any creature that attacks it. The guardian's creator can leave simple orders, such as "Attack any creature entering the garden at night," that the guardian can follow. If a guardian is protecting the home of an important government figure, it is often give orders to pin opponents rather than kill them. Captured intruders can then be arrested and interrogated by the local guard. Topiary guardians sense vibrations through the ground, making them excellent sentries. When a topiary guardian spots an intruder, it stays perfectly still until the intruder comes within 30 or 40 feet. The animated bush then simply charges, often catching the foe off guard. [B]Merciful (Ex):[/B] A topiary guardian can deal nonlethal damage with any of its attacks without taking the standard -4 penalty on attack rolls. The creature chooses whether to deal lethal or nonlethal damage depending on the orders it is given by its creator. Orders to capture or subdue enemies cause the topiary guardian to use nonlethal attacks; any other attack order causes the creature to deal lethal damage. [B]Trample (Ex): [/B] Reflex half DC 32. The save DC is Strength-based. [B]Freeze (Ex):[/B] A topiary guardian can hold itself so still that it appears to be a normal sculpted shrub. An observer must succeed on a DC 30 Spot check to notice that a topiary guardian is actually an animated creature. [B]Skills:[/B] A topiary guardian has a +8 racial bonus on Move Silently checks. [/QUOTE]
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