Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Monsters that mark: A pain for DMs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Andre" data-source="post: 4134096" data-attributes="member: 25930"><p>This is my problem with the marking mechanic - it feels like something that a computer is perfect for tracking, but this isn't a computer game. Jut because something works well in an MMO, doesn't mean it translates to tabletop (or vice versa). I'll wait to see the full rules, hoping for the best, but what I've seen in virtually every playtest report is that marking requires a lot of effort. (Heck, WOTC had an entire article on how to track conditions, and at one point, the guy was putting little skull helmets on miniatures...I have better things to do when running a game, thank you very much.)</p><p></p><p></p><p></p><p></p><p></p><p>First off, I have players who can't remember their initiative order, much less which specific creature marked them the round before. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Second, I don't <strong>want</strong> my players focusing on a fiddly bit like this. I want them roleplaying the fight. One of my biggest gripes with 3E is that it requires players to focus on the rules so much, it's hard to focus on the game. People can only focus on a few things at a time. In 3E, too often their focusing on AoO's, addition (what's my final to hit now?), and so on. In 4E, it looks like marking and other situational modifiers will eat up a lot of focus.</p><p></p><p>My prediction: marking will be house-ruled as often as AoO's are in 3.x</p></blockquote><p></p>
[QUOTE="Andre, post: 4134096, member: 25930"] This is my problem with the marking mechanic - it feels like something that a computer is perfect for tracking, but this isn't a computer game. Jut because something works well in an MMO, doesn't mean it translates to tabletop (or vice versa). I'll wait to see the full rules, hoping for the best, but what I've seen in virtually every playtest report is that marking requires a lot of effort. (Heck, WOTC had an entire article on how to track conditions, and at one point, the guy was putting little skull helmets on miniatures...I have better things to do when running a game, thank you very much.) First off, I have players who can't remember their initiative order, much less which specific creature marked them the round before. :) Second, I don't [B]want[/B] my players focusing on a fiddly bit like this. I want them roleplaying the fight. One of my biggest gripes with 3E is that it requires players to focus on the rules so much, it's hard to focus on the game. People can only focus on a few things at a time. In 3E, too often their focusing on AoO's, addition (what's my final to hit now?), and so on. In 4E, it looks like marking and other situational modifiers will eat up a lot of focus. My prediction: marking will be house-ruled as often as AoO's are in 3.x [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Monsters that mark: A pain for DMs
Top