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General Tabletop Discussion
*TTRPGs General
Monte Cook and Tracy Hickman
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<blockquote data-quote="Ambrus" data-source="post: 1720953" data-attributes="member: 17691"><p>If I recall Tracy's article correctly, a lot of his advice might have had some merit in certain circumstances, but his suggestions were exagerated to a ridiculous degree. As I recall, he suggested having a character state something akin to "this puzzle was obviously devised for those wiser than I" and to have one's PC leave if he were unable to figure out the solution to a DM's riddle/puzzle within 1 minute or so. It amounted to forcing your DM to give you clues or abandon the use of puzzles altogether or risk PCs going off and doing something silly or stupid.</p><p></p><p>The PC type he was describing sounded like he suffered from A.D.D. I remember reading it in disbelief, dumbfounded that anyone with an ounce of maturity would seriously advocate this type of behavior. It sounded, to me at least, wildly disruptive and I equated it with a PC holding a campaign hostage by threatening suicide if every situation he encountered didn't work out for him within seconds. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p></p><p>As I recall, Monte disagreed stating that he'd refuse to play with such a selfish player. A position I agreed with. Heh. Now I'll have to dig out the two issues to re-read them. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Ambrus, post: 1720953, member: 17691"] If I recall Tracy's article correctly, a lot of his advice might have had some merit in certain circumstances, but his suggestions were exagerated to a ridiculous degree. As I recall, he suggested having a character state something akin to "this puzzle was obviously devised for those wiser than I" and to have one's PC leave if he were unable to figure out the solution to a DM's riddle/puzzle within 1 minute or so. It amounted to forcing your DM to give you clues or abandon the use of puzzles altogether or risk PCs going off and doing something silly or stupid. The PC type he was describing sounded like he suffered from A.D.D. I remember reading it in disbelief, dumbfounded that anyone with an ounce of maturity would seriously advocate this type of behavior. It sounded, to me at least, wildly disruptive and I equated it with a PC holding a campaign hostage by threatening suicide if every situation he encountered didn't work out for him within seconds. :confused: As I recall, Monte disagreed stating that he'd refuse to play with such a selfish player. A position I agreed with. Heh. Now I'll have to dig out the two issues to re-read them. ;) [/QUOTE]
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Monte Cook and Tracy Hickman
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