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*Pathfinder & Starfinder
Monte Cook joins Pathfinder team
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<blockquote data-quote="bento" data-source="post: 4217650" data-attributes="member: 36597"><p>I think that most people who are participating in the Pathfinder alpha aren't really concerned that a strong line is adhered to, as much as shaping the 3.5 core rules into something that people can continue to enjoy for many more years.</p><p></p><p>With all the years of playing that 3.5 has allowed, most folks know the pain points in the game - rules like grappling, the deadliness of early level characters, class levels where nothing happens or the difficulty in playing high-level characters. I believe Pathfinder is trying to help alieviate these problems. So Pathfinder's mission is to take the rules elsewhere. </p><p></p><p>With my own group, we like 3.5 and have a comfort with it, but we don't like playing low-level characters, and we always quit a campaign before we get too high. If we can incorporate some new rules that broaden both sides of the game, we'll do it.</p></blockquote><p></p>
[QUOTE="bento, post: 4217650, member: 36597"] I think that most people who are participating in the Pathfinder alpha aren't really concerned that a strong line is adhered to, as much as shaping the 3.5 core rules into something that people can continue to enjoy for many more years. With all the years of playing that 3.5 has allowed, most folks know the pain points in the game - rules like grappling, the deadliness of early level characters, class levels where nothing happens or the difficulty in playing high-level characters. I believe Pathfinder is trying to help alieviate these problems. So Pathfinder's mission is to take the rules elsewhere. With my own group, we like 3.5 and have a comfort with it, but we don't like playing low-level characters, and we always quit a campaign before we get too high. If we can incorporate some new rules that broaden both sides of the game, we'll do it. [/QUOTE]
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Monte Cook joins Pathfinder team
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