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Monte Cook's new Dungeonaday.com?
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<blockquote data-quote="Cergorach" data-source="post: 4697430" data-attributes="member: 725"><p>I'm not talking about personal value vs. product value. I'm talking about cars ;-) You can buy a new car for $10.000 or $100.000, both are cars, both run on gas, and both can achieve the maximum speed your allowed to drive. I'm talking about buying a Volvo vs. buying a Porche.</p><p></p><p>I'm not saying that 4E or other publishers products are a Volvo, but they don't serve a (large) part of the RPG community. All the amazon and DDI examples above use 4E rules or are campaign settings, etc. Dungeonaday aims (primarily) at the 3.5E community (and system communities very closely related to that system).</p><p></p><p>Not only that, but all the D&D stuff is very high profile, chances are that if you have a few fanatic players in your game that they have everything D&D. Thus making sure you have something ready that isn't on a shelve somewhere at one of your players houses has it's own kind of value.</p><p></p><p>Your also comparing purely digital publications with printed publications, so outside of DM day your paying $21 a pdf for that $30 book.</p><p></p><p>Some people are also comparing Dungeonaday to DDI, not only has DDI Dungeon and Dragon, it has tools. Well, there are a lot of free tools available for making characters for 3.5E (PC Gen for example), online references of the rules (d20srd.org), etc. They have been available for years and are still free. So personally I think this is a non-issue...</p><p></p><p>If you think it's to expensive, it's not for you.</p><p></p><p>As for folks that are saying: "Oh, but Monte must get at least a 1000 subscribers at $7 a month, he's getting rich". Not only Monte is getting that money, he also has a good editor that doesn't really work for free, he needs to pay his cartographer and illustrators. He also needs to pay for the website and someone that keeps it up. Suddenly that $7000 doesn't seem that much when a couple of people are going to be paid by it...</p></blockquote><p></p>
[QUOTE="Cergorach, post: 4697430, member: 725"] I'm not talking about personal value vs. product value. I'm talking about cars ;-) You can buy a new car for $10.000 or $100.000, both are cars, both run on gas, and both can achieve the maximum speed your allowed to drive. I'm talking about buying a Volvo vs. buying a Porche. I'm not saying that 4E or other publishers products are a Volvo, but they don't serve a (large) part of the RPG community. All the amazon and DDI examples above use 4E rules or are campaign settings, etc. Dungeonaday aims (primarily) at the 3.5E community (and system communities very closely related to that system). Not only that, but all the D&D stuff is very high profile, chances are that if you have a few fanatic players in your game that they have everything D&D. Thus making sure you have something ready that isn't on a shelve somewhere at one of your players houses has it's own kind of value. Your also comparing purely digital publications with printed publications, so outside of DM day your paying $21 a pdf for that $30 book. Some people are also comparing Dungeonaday to DDI, not only has DDI Dungeon and Dragon, it has tools. Well, there are a lot of free tools available for making characters for 3.5E (PC Gen for example), online references of the rules (d20srd.org), etc. They have been available for years and are still free. So personally I think this is a non-issue... If you think it's to expensive, it's not for you. As for folks that are saying: "Oh, but Monte must get at least a 1000 subscribers at $7 a month, he's getting rich". Not only Monte is getting that money, he also has a good editor that doesn't really work for free, he needs to pay his cartographer and illustrators. He also needs to pay for the website and someone that keeps it up. Suddenly that $7000 doesn't seem that much when a couple of people are going to be paid by it... [/QUOTE]
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