Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Monte Cook's new Dungeonaday.com?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Odhanan" data-source="post: 4699582" data-attributes="member: 12324"><p>I think old school for some gamers is linked to some game design elements, for sure, to the extent that it influences the game in actual play. The particular game design elements and the way they interact with the game will greatly vary from one "old-schooler" to another, though. </p><p></p><p>I certainly believe that one can play an old school game using modern rulesets, including 3.5. I don't know if I particularly would be able to fully pull this off, but I think it is possible. If you take some product from say, Necro or Goodman, or build an old school module of your own, and are particularly gifted in providing a particular ambiance at the game table, it's totally feasible. Depends on the DM and players, in the end.</p><p></p><p>Now, as to the way Monte intended to use the term "old school", I'm not sure he actually intended to use it in its most orthodox, uncompromising sense. I think he was more alluding to such megadungeons as T1-4 or Castle Greyhawk as we've come to imagine its layout rather than anything else. </p><p></p><p>Personally, I'm all over dungeonaday.com. I've been really itching for some old school action lately, and I think dungeonaday.com + C&C is going to be pure Win at my gaming table. I know of at least another person interested by Monte's DaD (pun intended) who wants to run it with AD&D. We sure will be providing feedback to Monte about DaD and its adaptability to these rules sets, provide some variants, discuss the various implications of the design, et cetera. </p><p></p><p>What's important to understand is that, if DaD is Monte's offering first and foremost, there's clearly the intent to build an interactive, collaborative community around it as well. I can say that among those who will ultimately participate to this community, old-schoolers will be present and vocal. Hopefully, this will create a feedback loop that will ultimately provide satisfaction to other old-timers out there.</p></blockquote><p></p>
[QUOTE="Odhanan, post: 4699582, member: 12324"] I think old school for some gamers is linked to some game design elements, for sure, to the extent that it influences the game in actual play. The particular game design elements and the way they interact with the game will greatly vary from one "old-schooler" to another, though. I certainly believe that one can play an old school game using modern rulesets, including 3.5. I don't know if I particularly would be able to fully pull this off, but I think it is possible. If you take some product from say, Necro or Goodman, or build an old school module of your own, and are particularly gifted in providing a particular ambiance at the game table, it's totally feasible. Depends on the DM and players, in the end. Now, as to the way Monte intended to use the term "old school", I'm not sure he actually intended to use it in its most orthodox, uncompromising sense. I think he was more alluding to such megadungeons as T1-4 or Castle Greyhawk as we've come to imagine its layout rather than anything else. Personally, I'm all over dungeonaday.com. I've been really itching for some old school action lately, and I think dungeonaday.com + C&C is going to be pure Win at my gaming table. I know of at least another person interested by Monte's DaD (pun intended) who wants to run it with AD&D. We sure will be providing feedback to Monte about DaD and its adaptability to these rules sets, provide some variants, discuss the various implications of the design, et cetera. What's important to understand is that, if DaD is Monte's offering first and foremost, there's clearly the intent to build an interactive, collaborative community around it as well. I can say that among those who will ultimately participate to this community, old-schoolers will be present and vocal. Hopefully, this will create a feedback loop that will ultimately provide satisfaction to other old-timers out there. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Monte Cook's new Dungeonaday.com?
Top