If this is the motivation for Raise Dead, then some sort of Hero Point mechanic (that will prevent the unwanted deaths), or even free roleplaying between player and GM of the PC's spirit being returned to the world by the gods to complete its unresolved destiny, both seem to me to be better options than the ubiquitous returning to life of the dead.
That is my preference and how I tend to run my games. But a lot people feel the need for an official rule so I prefer easier than harder I am pretty satisfied with 3E rules on it. Though I am open to better rules.