Sqwonk
First Post
Wolfspider said:The fighter variant I came up with allows the character access to Fast, Tough, and Strong Hero talents on the dead levels. I find this gives fighters more options and variance. My houserules fighter also gets more skill points (4/level) and automatically receives Weapon Focus, Weapon Specialization, Greater Weapon Focus, Greater Weapon Specialization, Weapon Mastery, and Weapon Supremacy in his or her chosen weapon at the appropriate levels.
These changes have worked well for my campaign. They've given fighers a lot more flavor and a real fighting chance.![]()
That sounds interesting. Do you play "feat a level" or make these changes to the more standard rules?