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Monte's 3.75? (A sequal is on its way)

I know this is getting off-topic, but there's some of this that I want to respond to.

Dragonblade said:
Interesting question. When 3.x first came out I really was in love with it after having played 1e and 2e for years beforehand. In fact, I still consider 3e a vast improvement to 1e/2e. But after having played it for years, some of the issues became more and more apparent.

Here is a small sampling of what I dislike about 3e (yes, some of these existed in 1e/2e as well):

Dragonblade, you make a lot of good points, but from what I've seen, 4E isn't going to solve a lot of these problems. You'll still have rolled hp, magical gear is still necessary at higher levels (maybe not quite as much, but even that seems iffy), and the adventuring will still be over when the party's resources are drained; that just takes a bit longer now.

That said, I personally like some things that you mentioned here, but this isn't the place for the debate. I'm just pointing out that 4E isn't the solution to the laundry list of problems a lot of people have said 3.5E has.
 

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DandD said:
Then you simply belong to that group that doesn't fall into 'most'. Feel glad about it, and play 3rd edition as long as you wish, without hating 4th edition simply because it's new or making support for 3e end right now.
I was talking about the general, not about me specifcally. And I still don't know how you can claim that "most" people who have no intention of switching are afraid of change or angry that 3e support will be ending. That's based on... what exactly?
 

Alzrius said:
Dragonblade, you make a lot of good points, but from what I've seen, 4E isn't going to solve a lot of these problems. You'll still have rolled hp, magical gear is still necessary at higher levels (maybe not quite as much, but even that seems iffy), and the adventuring will still be over when the party's resources are drained; that just takes a bit longer now.

That said, I personally like some things that you mentioned here, but this isn't the place for the debate. I'm just pointing out that 4E isn't the solution to the laundry list of problems a lot of people have said 3.5E has.
It'll fix some problems and introduce new ones, the same as 3e did. It'll also probably be a great game, taken on its own merits. And when it is creaking and groaning from the rules bloat and power creep of later supplements, they'll come out with 5e promising to fix all of 4e's problems... and to re-invigorate the hobby with new players... and to make play smoother, faster, cooler, all over again.
 


Reynard said:
Out of curiosity, is this because of glut (i.e. supplements) or changes in your gaming habits? IOW, if you started fresh with just the core, would 3.x still "work for you" or is there something fundamentally flawed, IYO, with 3.x?
The splat books never have been a real problem for me. Sure, there are some broken spells/feats and class combos possible with the books, but it has never been an issue for us. If we see something broken, we houserule it or disallow it in our group. That's pretty simple.

The core books would simply be insufficient. I have played every core character class by now, plus a few multiclass combinations, and so I sometimes need things outside of core to still feel entertained with my character. (Our group is pretty "gamist" in that regard, I guess.)

The key issues with 3.x I have experienced are hardly related to the splat books (though some splats can worsen things. The introduction of swift or immediate action spells are a strong example of something that worsens the 15 minute adventuring day problem.)
 

Jez, You guys will argue about anything.

For 9 Dallors (6 Euro) I'll buy this, it is like a crunch preview of 4e and i'll drop in a few of the rules or classes in for a month or two, get my guys used to some changes. It may also be somewhat compatible with 4e, so it may be useful to me after the changeover. I believe there will be more compatibility with some late 3.5e stuff and 4e than 2e->3e....

One of the main problems with 3.5e, I found, is that the DM has to be far ahead of the players game knowledge. They can come up with real campaign killers at high levels, you really have to be on your toes. I'm lucky with the players I have, they are not power gamers, they just like heroic stories and bashing/blowing-up things.

I didn't experience this in 1e/2e as much, but maybe we werent playing the game right.
 
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mmu1 said:
But go ahead, call it fear if it makes you feel better about being a lemming... :)

If you can't communicate without insulting people, I'm afraid you can't participate in this thread. Don't post in this thread again.

Thanks
 

This product sounds like a definite buy for me.

I've liked many of the mechanical changes in the 4e previews, but really dislike many of the changes in flavor and core assumptions. I really like the fact that Monte's BoXM seems to be bringing some of these improvements to 3.5e.
 


Grimstaff said:
Argh, yet MORE rules for 3.5!?

If nothing else, this is at least a pleasant reminder of why I am looking forward to a new edition. ;)


yeah because 4th edition will be rules lite with just 5 or 6 books a year published for it . ;)
 

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