Mook rules?

I need some rules to handle mooks easily, as in how to deal with lots of low level characters taking on the players. They should be killed in generally one hit, and should die by the hundreds in a typical combat. I'd have them do average damage, and take 10 on all saves. But I'm looking for something that's like handling them as a swarm (though they can shoot ranged weapons) with groups of 5 or 10 each, and the D&D miniatures rules.
 

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