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Moon men

EricNoah

Adventurer
I have an adventure coming up that features a tower that emerges from the ocean once every few years under the light of the full moon. I think I will have it attract some undersea menaces -- something like the Fish Men of Dagon from the recent Dungeon adventure. However, I also have this idea that there is some actual connection -- maybe a portal or something -- to the moon itself. I thought it might be cool if there were some "moon men" hanging around there, too.

Pitch me some ideas for moon men, if you will. I thought about taking spellweavers or xill and dressing them up the way the Fish Men of Dagon are dressed up Kuo-Toans. I'd love to hear other ideas -- what powers should a moon man have, how should they behave, and what would they want with the people of "earth"?
 

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Moon-men really ought to come from the Moon. Even if they are fish-men who use magical undersea towers as a method of transport.

Do you really need to ask what they're looking for? Earth-women.
 

Since our real moon affects tides and lacks water, perhaps your fantasy moon-men desire water. Or to take it a step further, perhaps they desire the liquids within peoples' bodies. :]

I'm with you in spellweavers make a nice basis for moon men.
 

EricNoah said:
Pitch me some ideas for moon men, if you will. I thought about taking spellweavers or xill and dressing them up the way the Fish Men of Dagon are dressed up Kuo-Toans. I'd love to hear other ideas -- what powers should a moon man have, how should they behave, and what would they want with the people of "earth"?

I can't remember what book it was in but, there are actual "moon men" defined somewhere out there. I want to say maybe its 2nd edition Dragonlance but I don't have books with me at the moment.
 

I think I need to give them some kind of cheesy firearm -- maybe something that shoots a lesser orb of electricity or something like that. Maybe something that has a blade on it and can double as an axe or polearm?

Ooh, maybe they should be mechanical moon men -- clockwork xill??
 


I *think* (not sure) that the purpose of the tower is to periodically give birth to a mooncalf. The heroes should get there in time to stop it. Possibly, then, the moon men are there to just make sure nothing interferes with the birth. Maybe if they don't do this, the mooncalf will appear on the moon and cause misery for them instead of us?
 

Ok, here's a different angle you could help me with ... there is a "humanoid" template out there I could apply to just about any kind of critter. Spiders, carrion crawlers, oozes, whathaveyou. Is there a good critter that's not already a humanoid that might make a super-cool moon man?
 

I have this idea of nine- or ten-foot-tall pillars of silvery light that cause Wisdom damage if you look at them too hard. Voices like old-time radio heard at the bottom of the sea. Weird crystals that shoot electrical bolts or focus portions of the moon-beam bodies into damaging heat rays.

Or you could use beefed-up Formians if you want 'From the Earth To THe Moon'-style Selenites. Creepy bug-men with voices that emenate from strange crystals they wear around their necks (their translators, so their piping, clicking language is hearable by Earth-people). Weird brass-copper-tubing guns that fire Electrical Orbs.
 


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