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<blockquote data-quote="Ruin Explorer" data-source="post: 8298304" data-attributes="member: 18"><p>I've seen an awful lot of Supers RPGs over the years, and the ones which have attempted to use fixed classes have pretty much all been disasters, because tons of comics characters just aren't going to comfortably fit in any class, and you end up either having tons of classes with tons of overlap, or like three classes which still manage to pointlessly restrict you and prevent you from replicating comic book characters.</p><p></p><p>Levels are even worse, if done in any traditional way.</p><p></p><p>Level and class has absolutely not "worked well for fantasy", by the way. That's simply not true. Class works well for fantasy, but D&D's level system is pretty godawful for most fantasy settings and characters. D&D is it's own subgenre, significantly deviant from any other kind of fantasy.</p><p></p><p>You might say "Well D&D is successful!!!!", and yeah, it is, because it's from 1974, and people who play D&D generally want to play D&D. But people coming to a Marvel game will often want to play Marvel characters, and class and level aren't going to work well for that, period.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8298304, member: 18"] I've seen an awful lot of Supers RPGs over the years, and the ones which have attempted to use fixed classes have pretty much all been disasters, because tons of comics characters just aren't going to comfortably fit in any class, and you end up either having tons of classes with tons of overlap, or like three classes which still manage to pointlessly restrict you and prevent you from replicating comic book characters. Levels are even worse, if done in any traditional way. Level and class has absolutely not "worked well for fantasy", by the way. That's simply not true. Class works well for fantasy, but D&D's level system is pretty godawful for most fantasy settings and characters. D&D is it's own subgenre, significantly deviant from any other kind of fantasy. You might say "Well D&D is successful!!!!", and yeah, it is, because it's from 1974, and people who play D&D generally want to play D&D. But people coming to a Marvel game will often want to play Marvel characters, and class and level aren't going to work well for that, period. [/QUOTE]
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