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More DMing analysis from Lewis Pulsipher
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<blockquote data-quote="lewpuls" data-source="post: 6339426" data-attributes="member: 30518"><p><strong>More recent points of view</strong></p><p></p><p>Always interesting to read something I wrote more than 30 years ago. These days I wonder whether I'll agree with stuff from my "Game Design" book published in 2012 when I read it again, let alone the 30+ year stuff.</p><p></p><p>Some styles are certainly at odds. For example, "game designer" and "fiction writer" are opposite ends of a spectrum. See my recent screencast http:[two slashes]youtu.be/Gl9EMszhYNo . Also see http:[two slashes]youtu.be/tZV8GGP5sio (Interesting Decisions vs Wish Fulfillment).</p><p></p><p>While an individual role-playing game can support many styles, if the referee chooses, some games fit a particular style more than others. See "Cinematic RPGs and Huge RPG Books"</p><p>http:[two slashes]pulsiphergamedesign.blogspot.com/2011/10/cinematic-rpgs-and-huge-rpg-books.html</p><p></p><p>Lew Pulsipher - sorry ENWorld won't let me post actual links</p></blockquote><p></p>
[QUOTE="lewpuls, post: 6339426, member: 30518"] [b]More recent points of view[/b] Always interesting to read something I wrote more than 30 years ago. These days I wonder whether I'll agree with stuff from my "Game Design" book published in 2012 when I read it again, let alone the 30+ year stuff. Some styles are certainly at odds. For example, "game designer" and "fiction writer" are opposite ends of a spectrum. See my recent screencast http:[two slashes]youtu.be/Gl9EMszhYNo . Also see http:[two slashes]youtu.be/tZV8GGP5sio (Interesting Decisions vs Wish Fulfillment). While an individual role-playing game can support many styles, if the referee chooses, some games fit a particular style more than others. See "Cinematic RPGs and Huge RPG Books" http:[two slashes]pulsiphergamedesign.blogspot.com/2011/10/cinematic-rpgs-and-huge-rpg-books.html Lew Pulsipher - sorry ENWorld won't let me post actual links [/QUOTE]
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