• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

More games, and gaming, now than ever before?


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Hard to tell... Guess I'd have to look at two catalogs and compare?

I'm not sure the gaming situation has changed one way or the other actually. I remember when I was a kid I'd see ads for new games all the time, or there would be buzz in the gaming circles about this or that new game... Now that I'm older? I see pretty much the same thing. :P

One thing I'm excited about is that the idea of new systems seem to be back. For a while it felt like any new game, if it wasn't one of the established big systems was going to be some modified form of the d20 system, which for me was a love hate thing... I like the d20 system, but I wanted more ideas. :)

Starting in the 1980s, the cycle seemed to be one of more and more games, and game companies, and supplements for those games. Then, for whatever reason (MtG, 2E fatigue, fragemented market...) the market started to melt down. 3E came along, and there was a revival, but it was a bunch of d20 stuff. With a few exceptions (exalted...)

Now we seem to have a surge of both d20ish and non-d20 games, and I seem to know people playing more, and more people are interested in playing. But of course, that is why I started this thread.
 

Into the Woods

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