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More info about this OSRIC thing?
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<blockquote data-quote="bowbe" data-source="post: 3017983" data-attributes="member: 6328"><p>John Stark:</p><p></p><p>At the relative "risk" of being considered part of a "prickly lot" let me say that <u>I personally retain the creative rights to materials I have written for C&C</u>. TLG/C&G publishing has rights to their respective game engine and publication and reprinting of any <u>contracted</u> modules/adventure materials for as long as they are in business which is just fine with me. How did I get that? I asked for it in writing. </p><p></p><p>So your right in a way... I needed and recieved TLG permission to write C&C stuff. True true. However, that whole bit in there that was generalized about not making much or not retaining creative rights and the like is pure bubkis as far as my personal experiences have shown. </p><p></p><p>I have what I feel is a reasonable and respectful contract which stipulates terms, salary and copywright identity of creative work included in those published adventure materials. I only write for people who can grant me such protection of my creative endeavors. </p><p></p><p>Since the lions share of written adventures and IP released from TLG to date using the C&C Siege Engine has been produced in house by the authors/publishers of the Siege Engine and C&C (TLG), you would possibly understand that the necessity of such extra product identity and designation outside of the Article 15 licensing notice would be unnecessary. Where additional notice is deemed necessary it is added to the Copywright notice per manuscript and at the authors request. I am sure there are other print publishers out there that do the same, but there are also more than a few who do not, and those do indeed OWN your work lock stock and barrell. In my experience this has simply not been the case in any of my dealings with TLG. </p><p></p><p>Many people would be surprised to find out that most print publishers do not need to designate the author(s) in their product identity, as most "for print" game work is done on a "work for hire" and "per job" basis as independent outside contract work. Thankfully I have been fortunate enough to work for people respectful enough of my work to name and designate me as author of the published piece, include me as author in section 15 and consistantly pay me for the work I have done. </p><p></p><p>Thus, to echo Mythmere, please stick to the OSRIC in this thread if you will. </p><p></p><p>Case</p></blockquote><p></p>
[QUOTE="bowbe, post: 3017983, member: 6328"] John Stark: At the relative "risk" of being considered part of a "prickly lot" let me say that [U]I personally retain the creative rights to materials I have written for C&C[/U]. TLG/C&G publishing has rights to their respective game engine and publication and reprinting of any [U]contracted[/U] modules/adventure materials for as long as they are in business which is just fine with me. How did I get that? I asked for it in writing. So your right in a way... I needed and recieved TLG permission to write C&C stuff. True true. However, that whole bit in there that was generalized about not making much or not retaining creative rights and the like is pure bubkis as far as my personal experiences have shown. I have what I feel is a reasonable and respectful contract which stipulates terms, salary and copywright identity of creative work included in those published adventure materials. I only write for people who can grant me such protection of my creative endeavors. Since the lions share of written adventures and IP released from TLG to date using the C&C Siege Engine has been produced in house by the authors/publishers of the Siege Engine and C&C (TLG), you would possibly understand that the necessity of such extra product identity and designation outside of the Article 15 licensing notice would be unnecessary. Where additional notice is deemed necessary it is added to the Copywright notice per manuscript and at the authors request. I am sure there are other print publishers out there that do the same, but there are also more than a few who do not, and those do indeed OWN your work lock stock and barrell. In my experience this has simply not been the case in any of my dealings with TLG. Many people would be surprised to find out that most print publishers do not need to designate the author(s) in their product identity, as most "for print" game work is done on a "work for hire" and "per job" basis as independent outside contract work. Thankfully I have been fortunate enough to work for people respectful enough of my work to name and designate me as author of the published piece, include me as author in section 15 and consistantly pay me for the work I have done. Thus, to echo Mythmere, please stick to the OSRIC in this thread if you will. Case [/QUOTE]
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