More Infos on Gelatinous Cube?


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Walking Dad said:
mshea said there was one in one game on http://ddxp.tumblr.com/post/27768514 .

Any more infos about the new cube?

a)In order to simplify things, it is now a Gelatinous Pyramid. Early playest reports found that cubes had 'too many sides'. Complaints from grognards were drowned out by people noting that "Since you only attacked the front of it anyway, the other sides were just simulationist nonsense. You really only need one side."

b)There is no "gelatinous cube..er...pyramid", per se. There is the Gelatinous Absorber, which eats you; the Gelationous Goo Flinger, which flings goo, and the High Lord Almighty Gelatinous Armageddon, a Level 20 Solo Leader, which does things you really don't want to know about.

c)Gelatinous Cu^h^h Pyramid minis will be available on DDI for 0.50 cents for the small and $5.00 for the large.

d)In keeping with the belief that DMs are either too stupid or lazy to make up their own world, the Gelatinous Pyramid (got it right!) entry will have a half page of stats and 16 pages of backstory detailing its relationships with the empires of the Tieflings and the Dragonborn, and how they helped the giants enslave the dwarves.

e)In PHB II, you will be able to play the Jellyborn, a race of humans who had sex wi^h^h^h^h made pacts with the great Pyramids of old, and thus are half human, half pyramid. With boobies.
 

Walking Dad said:
mshea said there was one in one game on http://ddxp.tumblr.com/post/27768514 (cannot use hyperlink for some reason :( )

Any more infos about the new cube?

I played the delve and we killed the cube - barely. If you're swallowed by the cube (happened to me) means you take 10 acid damage on your turn and you are dazed (no save). You can try to escape (don't recall the mechanic, sorry) or attack it from the inside. If it runs over you it carries you along with it. The cube in the delve was a level 5 solo monster I think. It can also strike at adjacent opponents using pseudopods. It had a pretty decent move too, 6 or 8 square I think. No idea about hit points or defenses.

Gnomes have a Hallucinatory Terrain spell they can cast. If successful (will save) they you treat each sqaure as difficult terrain. They also have a scintellating blast I think (does damage, ranged attack).

Kobolds are shifty (minor action to shift). Kobold minions have no hit points; if you hit them with a damaging attack, they die. Cleave (fighter powers) is excellent against kobold minions.

Fought one kind of undead (can't recall name) in the delve, that if you did 12 points of damage the died, immediatly (kind of like death from massive damage). Another type of undead (brute, I think) had a DR-like ability. Reduced the damage by 5. They are vulnerable to radiant damage.

Carrion Crawlers have a poisoning effect that's gets worse as you continue to fail saves. You actually have to roll two types of saves. On of of the saves puts you at slowed (move of 2) when you're first poisoned, the first failed save moves you to immobilized (move of zero), the next moves you to stunned (no actions). I don't recall what the other type of save or effect was, but as long as it was present the save for the paralaysis (slow->immobilized->stunned) was at a -5.

A Shaidar-Kai warrior we fought had a Dance of Death (recharge on a 6). When activated the shaidar-kai could shift 6 squares and could do a single attack to anyone he passed by. He was wielding a spiked chain so it was reach 2.

Ettercaps have a webbing effect. If you hit by it then you are "restrained". I don't know what this means because we were in the delve and running out of the time so rather than explain it the GM said we were immobilized.
 

Lizard said:
a)In order to simplify things, it is now a Gelatinous Pyramid. Early playest reports found that cubes had 'too many sides'. Complaints from grognards were drowned out by people noting that "Since you only attacked the front of it anyway, the other sides were just simulationist nonsense. You really only need one side."

b)There is no "gelatinous cube..er...pyramid", per se. There is the Gelatinous Absorber, which eats you; the Gelationous Goo Flinger, which flings goo, and the High Lord Almighty Gelatinous Armageddon, a Level 20 Solo Leader, which does things you really don't want to know about.

c)Gelatinous Cu^h^h Pyramid minis will be available on DDI for 0.50 cents for the small and $5.00 for the large.

d)In keeping with the belief that DMs are either too stupid or lazy to make up their own world, the Gelatinous Pyramid (got it right!) entry will have a half page of stats and 16 pages of backstory detailing its relationships with the empires of the Tieflings and the Dragonborn, and how they helped the giants enslave the dwarves.

e)In PHB II, you will be able to play the Jellyborn, a race of humans who had sex wi^h^h^h^h made pacts with the great Pyramids of old, and thus are half human, half pyramid. With boobies.

Is this supposed to be funny? Is my question odd?
 



One a side note, the new DDM Gelatinous Cube mini is one of my favorites. The base opens, and you can actually fit other minis inside of it. :)
 

Xath said:
One a side note, the new DDM Gelatinous Cube mini is one of my favorites. The base opens, and you can actually fit other minis inside of it. :)

Agreed. The surface is a little wavy so at the delve I spent a few round looking at a distorted, wavy view of my mini as my character dissolved into nothing.
 

OK, I normally do not buy mini's for specific monsters, close approximations are... close... enough for my table, but that Gelatinous Cube sounds AWESOME... bet it will be a ton on ebay:(
 


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