Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
More Keyword mess...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="drquestion" data-source="post: 4304159" data-attributes="member: 5810"><p>I pointed this out in the other thread, too, but I also don't see anything that says that truesight would make you immune to illusions. It's not like 3e truesight - according to p. 283 of the MM, it just gives you the ability to see invisible things.</p><p></p><p></p><p>Well, the issue here is deciding what counts as the "fear" part of the effect. The Keywords section of the PHB says that "Resistance or immunity to one keyword of a power does not protect a target from the power's other effects" (p. 55). </p><p></p><p>So, the Balor is immune to the "fear" portions of the power, but not the other portions. The potential problem is that the powers themselves don't necessarily give a breakdown of which effects come from which keywords.</p><p></p><p>Sometimes, it seems pretty straightforward. Dread Star is radiance and fear, and it does radiant damage, immobilizes, and gives a Will penalty. Clearly, the radiant damage is from the radiant keyword, and it seems like the other two are the fear. So, a balor would take the damage, but wouldn't be immobilized or take a Will penalty.</p><p></p><p>Dire Radiance is more difficult. It's not clear there what results from the fear and what doesn't. At the other end of the power spectrum, Doom of Delban seems to be in the same boat. </p><p></p><p>Looking at the definition for the "fear" keyword in PHB isn't much help - it just says "powers that inspire fright." On the other hand, the MM says that fear powers "impose penalties through fright or cause the affected creatures to flee" (p. 281). </p><p></p><p>By that definition, I suppose one could rule that any numerical penalties, negative conditions (which seem like they ought to count as penalties), or forced movement that comes attached to a power with the fear keyword is the result of the fear, unless the power specifies otherwise, and so should be ignored by creatures immune to fear.</p><p></p><p>That seems a little tenuous, though, and would also leave us with a position where fear immunity doesn't help at all against powers like Dire Radiance or Doom of Delban, despite their having the keyword.</p></blockquote><p></p>
[QUOTE="drquestion, post: 4304159, member: 5810"] I pointed this out in the other thread, too, but I also don't see anything that says that truesight would make you immune to illusions. It's not like 3e truesight - according to p. 283 of the MM, it just gives you the ability to see invisible things. Well, the issue here is deciding what counts as the "fear" part of the effect. The Keywords section of the PHB says that "Resistance or immunity to one keyword of a power does not protect a target from the power's other effects" (p. 55). So, the Balor is immune to the "fear" portions of the power, but not the other portions. The potential problem is that the powers themselves don't necessarily give a breakdown of which effects come from which keywords. Sometimes, it seems pretty straightforward. Dread Star is radiance and fear, and it does radiant damage, immobilizes, and gives a Will penalty. Clearly, the radiant damage is from the radiant keyword, and it seems like the other two are the fear. So, a balor would take the damage, but wouldn't be immobilized or take a Will penalty. Dire Radiance is more difficult. It's not clear there what results from the fear and what doesn't. At the other end of the power spectrum, Doom of Delban seems to be in the same boat. Looking at the definition for the "fear" keyword in PHB isn't much help - it just says "powers that inspire fright." On the other hand, the MM says that fear powers "impose penalties through fright or cause the affected creatures to flee" (p. 281). By that definition, I suppose one could rule that any numerical penalties, negative conditions (which seem like they ought to count as penalties), or forced movement that comes attached to a power with the fear keyword is the result of the fear, unless the power specifies otherwise, and so should be ignored by creatures immune to fear. That seems a little tenuous, though, and would also leave us with a position where fear immunity doesn't help at all against powers like Dire Radiance or Doom of Delban, despite their having the keyword. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
More Keyword mess...
Top