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<blockquote data-quote="drquestion" data-source="post: 4304359" data-attributes="member: 5810"><p>Right, this is clear.</p><p></p><p></p><p>Well, if fire is the only keyword, then the dazing must be the result of the fire. So, p. 282 of the MM should apply, and the target wouldn't be dazed. This seems pretty clear, too.</p><p></p><p></p><p>Again, this seems pretty clear. He's immune to the damage because it's fire. There's only one other effect, and there's only one other keyword, so, logically, the push must be the result of the conjuration, so he's not immune and gets pushed.</p><p></p><p></p><p>This kind of effect is where it gets complicated. I agree, it's not clear, but the DM is going to have to make a judgment call. It seems reasonable to assign the proneness to the illusion (because he thinks he just fell down a pit) and the stun to the fear (he's too afraid to do anything during his next turn). </p><p></p><p>So, I'd say, he takes the damage and falls prone, but isn't stunned. It seems like that would be a reasonable interpretation of both the RAW and the power.</p><p></p><p></p><p>Well, with my interpretation, he'd be prone, but not stunned.</p><p></p><p>All this would obviously be much easier if conditions and other non-damaging effects came with keyword riders in the way that damage does (so a power would say, e.g. 1d6+Int fire damage, target is immobilized [fear] until the end of your next turn). Since they don't, it's going to have to be up to the DM to make a reasonable judgment.</p></blockquote><p></p>
[QUOTE="drquestion, post: 4304359, member: 5810"] Right, this is clear. Well, if fire is the only keyword, then the dazing must be the result of the fire. So, p. 282 of the MM should apply, and the target wouldn't be dazed. This seems pretty clear, too. Again, this seems pretty clear. He's immune to the damage because it's fire. There's only one other effect, and there's only one other keyword, so, logically, the push must be the result of the conjuration, so he's not immune and gets pushed. This kind of effect is where it gets complicated. I agree, it's not clear, but the DM is going to have to make a judgment call. It seems reasonable to assign the proneness to the illusion (because he thinks he just fell down a pit) and the stun to the fear (he's too afraid to do anything during his next turn). So, I'd say, he takes the damage and falls prone, but isn't stunned. It seems like that would be a reasonable interpretation of both the RAW and the power. Well, with my interpretation, he'd be prone, but not stunned. All this would obviously be much easier if conditions and other non-damaging effects came with keyword riders in the way that damage does (so a power would say, e.g. 1d6+Int fire damage, target is immobilized [fear] until the end of your next turn). Since they don't, it's going to have to be up to the DM to make a reasonable judgment. [/QUOTE]
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