Winterthorn
Monster Manager
I found this posted in Ashockney's article: "Increase of magic across the board in all aspects of the game." Whoa!
I wonder what this really means, for if I take this at face value then I am very, very disappointed!
Many, many people here and elsewhere have flailed against high magic games - enough for me to guess about at least a quarter of D&D fans feel this way if not more - and many have sought ways to tone down magic in their games. Geez, there are gobs of threads here and elsewhere on this very subject in one form or another. How many have asked for, designed, sought, and/or bought low-magic rules and settings? (Iron Heroes was published for a reason!) I, as a DM, favour keeping magic rare, special and intriguing. That's a challenge with 3E already!
Now 4E is - at least the statement above implies it - going to ramp up magic everywhere! If this is the case then 4E is going to be a very hard sell for me. I bet a host of folks feel the same, and I wonder if this may become an issue with those who are eager for 4E but not realizing this is coming?
It is still early and so I will give this all a chance to develop. But an increase in magic across all aspects of the game sounds just awful for me! :sicksmilie: Aren't there any others who a wary of this "news"?
-W
PS: I should add that I am still a tad flat-footed by the end of Dragon and Dungeon and then followed by the announcement of 4E; I was genuinely of the belief that 4E would be announced in 2008 as the handwriting was on the wall anyways and I never ever thought our hardcopy mags would disappear
I would like to see the final product, and maybe I'll buy it. If the 4E SRD is good I may just stick with that.
In the meantime I'll wrap-up my Kingdoms of Kalamar campaign this fall.

I wonder what this really means, for if I take this at face value then I am very, very disappointed!
Many, many people here and elsewhere have flailed against high magic games - enough for me to guess about at least a quarter of D&D fans feel this way if not more - and many have sought ways to tone down magic in their games. Geez, there are gobs of threads here and elsewhere on this very subject in one form or another. How many have asked for, designed, sought, and/or bought low-magic rules and settings? (Iron Heroes was published for a reason!) I, as a DM, favour keeping magic rare, special and intriguing. That's a challenge with 3E already!
Now 4E is - at least the statement above implies it - going to ramp up magic everywhere! If this is the case then 4E is going to be a very hard sell for me. I bet a host of folks feel the same, and I wonder if this may become an issue with those who are eager for 4E but not realizing this is coming?
It is still early and so I will give this all a chance to develop. But an increase in magic across all aspects of the game sounds just awful for me! :sicksmilie: Aren't there any others who a wary of this "news"?
-W
PS: I should add that I am still a tad flat-footed by the end of Dragon and Dungeon and then followed by the announcement of 4E; I was genuinely of the belief that 4E would be announced in 2008 as the handwriting was on the wall anyways and I never ever thought our hardcopy mags would disappear

